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[XR][Quest][URP] small image corruption when using MSAA, HDR and Multivi...
This issue was only seen on the Quest, I did not see it on the Go using the same config. It only seemed to manifest when using MSAA,... Read more
Pro Builder Mesh materials get striped in build
Reproduction steps:1. Open the attached "Golden-Rule" project2. Build and Run Expected result: Orange ramps are visibleActual result... Read more
Additively loading scene that contains lightmap onto the scene without l...
To reproduce:1. Open project attached by the user2. Open scene "Main" and hit play3. Press the second button: "2. Load Lightmap Scen... Read more
[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...
1. Install py27-zmq via macports2. Go into project root3. Via terminal python2.7 zmq_echo_rtr.py4. Open project in Unity5. Build to ... Read more
Builds compiled with 'Fast rebuild' don't start on low system resources.
To reproduce:1. Open project2. Open scene "area 001"3. Build to webGL with fast rebuild enabled.4. Try to open in edge or mozilla (n... Read more
[ARKit] ARObject importer can fail to import assets when the host machin...
This affects object tracking in ARFoundation's implementation of ARKit. The ARObject importer parses floating point numbers from a p... Read more
[UI] Button's OnClick Action doesn't recognize methods when an Assembly ...
Repro steps:1. Open user attached project2. Open scene "Test"3. Enter Play Mode4. Press the Button in the Game View and observe the ... Read more
Contents in the Scene view become unresponsive when using shortcuts to s...
How to reproduce:1. Open the attached project "TilemapsBug.zip"2. Open "SampleScene" Scene3. Select "New Palette" prefab in the Asse... Read more
A Player sometimes freezes and crashes when Graphic Jobs are enabled
How to reproduce:1. Open the attached “repro-project”2. Edit → Project Settings → Player and enable Graphic Jobs3. Build the project... Read more
UI Toolkit meshes are fully rendered and rasterized when opacity is 0
Steps to reproduce: Load RenderDoc Open the Package Manager With the UI Debugger, set the opacity of the package list to 0 Take a Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template