Search Issue Tracker
Fixed
Fixed in 4.5.x, 5.0.x
Votes
0
Found in [Package]
4.5.2
5.0.4
Issue ID
PBLD-1
Regression
No
Pro Builder Mesh materials get striped in build
Reproduction steps:
1. Open the attached "Golden-Rule" project
2. Build and Run
Expected result: Orange ramps are visible
Actual result: Orange ramps are invisible but collide
Reproducible with: 4.5.2, 5.0.4 (2020.3.33f1), 5.0.4 (2021.2.17f1)
Could not test with: 4.5.2, 5.0.4 (2019.4.38f1 - pink textures, 2021.2.18f1, 2022.1.0b16, 2022.2.0a10 - build quit unexpectedly)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 5.0.x):
https://github.com/Unity-Technologies/com.unity.probuilder/pull/425
Resolution Note (fix version 4.5.x):
https://github.com/Unity-Technologies/com.unity.probuilder/pull/426