Search Issue Tracker
Fixed
Fixed in 6000.0.60f1, 6000.2.8f1, 6000.3.0b5, 6000.4.0a2
Votes
0
Found in
2022.3.0f1
6000.0.0b11
6000.1.0a2
6000.2.0a1
6000.3.0a2
6000.4.0a1
Issue ID
UUM-116792
Regression
No
UI Toolkit meshes are fully rendered and rasterized when opacity is 0
Steps to reproduce:
- Load RenderDoc
- Open the Package Manager
- With the UI Debugger, set the opacity of the package list to 0
- Take a RenderDoc capture
- Observe the draw calls with the mesh overlay
Actual results:
All mehses are drawn
Expected results:
No mesh is drawn for the package list
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-standard error icon is used in Shader Graph
- GameObject drops to the last position in the Hierarchy when a RectTransform Component is added
- 'NullReferenceException' error is thrown when the Tutorials window is closed and the "Welcome Dialog" is pressed
- Mouse Postion can become max value or infinity when using touch input with Legacy Input Module
- Crash on RaiseException when creating a multiplayer room while toggling UI
Add comment