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0
votes
Fixed

[UI Toolkit] UI element becomes large and suddenly returns to its origin...

Package: UI Toolkit

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Jul 28, 2021

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Version/s: 2021.2, 2021.2.0b3, 2022.1

How to reproduce:1. Open the attached "1353772" project2. Open the "SampleScene" Scene3. Make editor window fullscreen4. In the Game... Read more

1
votes
Fixed

[tvOS] Apple TV Siri Remote (second generation) not properly functioning

tvOS

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Jan 11, 2022

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Version/s: 2021.2.7f1

Reproduction steps:1. Download and open the attached "InputTest.zip" project2. Build the project for tvOS3. Open the Xcode project4.... Read more

2
votes
Fixed

Undo action is not registered when undoing GameObjects list order in the...

Scene Hierarchy

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Oct 11, 2022

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Version/s: 2021.2.0a9, 2021.3.12f1

How to reproduce: 1. Create a new Unity project2. In the Hierarchy window create two GameObjects (command+shift+N)3. Select both Gam... Read more

0
votes
Fixed

Prefab is added to the opened scene whenever you RMB->Create->Prefab in ...

Scene Management

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May 04, 2021

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Version/s: 2020.2, 2021.2.0a16

Prefab is added to the opened scene whenever you RMB->Create->Prefab in a folder with too long path How can we reproduce it us... Read more

0
votes
Fixed

Elements in the deepest level disappear when editing list size while usi...

Inspector Framework

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Apr 29, 2021

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Version/s: 2021.1.0b3, 2021.2, 2021.2.0a16

How to reproduce:1. Open the attached project "bug3.zip"2. Select "GameObject" GameObjects in the Hierarchy3. In Inspector, expand "... Read more

2
votes
By Design

[XR][Quest] OnApplicationQuit and OnDestroy are not being called when qu...

Android

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Mar 10, 2021

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Version/s: 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project "1320648.zip"2. Make sure the Android Logcat window is open (Window > Analysis >... Read more

4
votes
Fixed

Crash with ComputeTileMeshJob when generating Navmesh

AI Navigation

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Apr 15, 2021

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Version/s: 2019.4.20f1, 2019.4.24f1, 2020.2.1f1, 2021.1.0a8, 2021.2

While generating NavMesh in game / on runtime, crash happens at ComputeTileMeshJob (Windows and Mac Editor). Reproducible with: 2019... Read more

1
votes
Fixed

Terrain object with holes doesn't get a Lightmap generated when the obje...

Progressive Lightmapper

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Nov 28, 2021

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Version/s: 2021.2.0a20, 2021.2.3f1, 2022.1

How to reproduce:1. Open user's attached project "terrain-holes-lightmap-bug.zip"2. Open the "SampleScene" Scene3. Open Window > ... Read more

2
votes
Fixed

'ArgumentException: Value must be a Com object' when calling 'System.Run...

Scripting

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Aug 17, 2021

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Version/s: 2021.2.0b7, 2022.1

How to reproduce:1. Open the user's attached project "com-bug.zip"2. Enter the Play Mode3. Open any file with the file picker Expect... Read more

0
votes
Fixed

"Sequence contains no matching element" error thrown when changing Scene...

Scene Management

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Sep 29, 2021

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Version/s: 2021.2, 2021.2.0b13, 2022.1

How to reproduce:1. Open up any project2. Navigate to "Edit" -> "Shortcuts..."3. In the "Shortcuts" window select the "Scene View... Read more

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