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0
votes
Fixed

[IL2CPP] ref parameters in generic functions are overridden

IL2CPP

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Mar 26, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.10f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download attached project (GenericRefDelegate.zip) 2. Build a Standalone IL2CPP project 3. Launch player 4. N... Read more

0
votes
Won't Fix

[XR] The Editor is not rebuilding Asset Bundles after changing Stereo Re...

XR SDK

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Apr 10, 2019

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Version/s: 2017.4.11f1, 2017.4.23f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the user's attached project 2. Build Asset Bundles by clicking on "Build Asset Bundles/Build" 3. Change St... Read more

7
votes
By Design

[VR][SRP] Overwriting VR view and projection matrices using SetGlobalMat...

Package: Scriptable Render Pipeline Universal

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Oct 07, 2019

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Version/s: 2019.2, 2019.2.8f1, 2020.1

How to reproduce: 1. Open the attached "MinimalReproduction_ViewMatOverride.zip" project 2. Open "SampleScene" 3. Enter Play mode E... Read more

0
votes
Won't Fix

Zero width space character (U+200B) does not force a line break when wra...

Text

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Jun 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.14f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open user-submitted project (677110) 2. Select the Canvas > Text GameObject 3. See that the text contains zero ... Read more

0
votes
By Design

"-quit" CMD argument is not waiting for async operations from Methods wi...

Scripting

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Nov 27, 2019

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Version/s: 2019.2.13f1, 2019.3, 2020.1, 2020.1.0a5

Reproduction steps: 1. Run the "AsyncExecute2020.zip" project with these command-line arguments: "-batchmode -executeMethod "Builder... Read more

1
votes
By Design

SaveScene is triggered on starting play mode even if the scene is not di...

Scene Management

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Sep 21, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b3, 2020.1

To reproduce: 1. Open attached project 2. Open Project Settings, select "Editor" and enable "Enter Play Mode Options (Experimental)"... Read more

2
votes
By Design

[Roslyn] VBCSCompiler.exe remains running after Unity build has finished...

Scripting

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Jan 02, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Create a new Unity project 2. Open PowerShell window 3. Run this command: "('- path to the Editor -\Unity.exe -... Read more

2
votes
Won't Fix

[Vuforia] Tracking offset for digital image overlay is introduced when l...

XR SDK

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Feb 18, 2019

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Version/s: 2019.1.0a12, 2019.1.0b3, 2019.2.0a1

How to reproduce: 1. Open the user-provided "VuforiaSample.zip" project 2. Build the project for HoloLens (UWP platform) 3. Open the... Read more

6
votes
Postponed

[IL2CPP] Static constructors cause unnecessary wait time, s_Il2CppMethod...

IL2CPP

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Nov 05, 2019

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Version/s: 2018.4, 2019.1.14f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open attached project "" and scene "" 2. Select IL2CPP scripting backend (Project settings -> Other Settings -... Read more

0
votes
Fixed

Meshes that contribute GI but have receive GI: Light Probes aren't lit b...

Progressive Lightmapper

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Aug 01, 2019

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Version/s: 2019.2.0b1, 2019.2.0f1, 2019.3.0a1

How to reproduce: 1. Open the "Lighting" Scene in the "Lighting.zip" Project 2. Enable Hidden Objects in the Scene 3. Set Shadows > ... Read more

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