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UI Builder Viewport is rendered in solid black and ArgumentOutOfRangeExc...
Steps to reproduce: Open the attached project Open the NewUXMLTemplate asset Set Canvas resolution to 3840x2160 or 1920x1080 (Higher... Read more
Game view renders yellow color when using RenderTexture.autoGenerateMips...
Reproduction steps:1. Open the attached project "ReproProj"2. Observe the Game view Expected result: Game view renders white colorAc... Read more
"IMGUIContainer cannot be used in a panel drawn by cameras." error throw...
Steps to reproduce: Open attached Unity project "ImguiContainer" from Google Drive link Open "NewUXMLTemplate 1.uxml" in UI Builder ... Read more
Crash on GameObject::RemoveComponentFromGameObjectInternal when opening ...
How to reproduce:1. Open the attached “CrashRepro“ project Reproducible with: 2022.3.62f1, 6000.0.49f1, 6000.1.4f1, 6000.2.0b2 Repro... Read more
The edge of the Terrain is breaking when painting along the edges where ...
How to reproduce:1. Open the “TerrainBug“ project2. Open the “Slyvie“ scene3. In the Hierarchy, select the “Terrain_(-1524.0, 0.0, 9... Read more
UI Builder Scroll button for Code Preview section automatically selects ...
Steps to reproduce: Open the attached project Open the NewUXMLTemplate asset In the UI Builder window, expand the UXML/USS preview s... Read more
An invisible Element without edges is left over when a Preview is conver...
Steps to reproduce: Open any Project Create and select an Asset with a Preview Window in the Inspector (e.g. any Material) Right cli... Read more
Switching Size Modes doesn't always adjust UI size
Steps to reproduce: Open the attached Unity project "SizeMode" from Google Drive link Open "SampleScene" Scene In Hierarchy window s... Read more
UI size changes unexpectedly when switching PanelSettings Render Mode fr...
Steps to reproduce: Create a new Unity Project Create a UI Document (Assets > Create > UI Toolkit > UI Document) In the new... Read more
"Gear" button near the "Tracking Target" is unresponsive most of the times
How to reproduce:1. Create a new Unity project and install the Cinemachine package2. In the Hierarchy, right-click -> Cinemachine... Read more
All about bugs
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Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code