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Texture looks point-sampled when Mipmap Streaming is enabled
Reproduction steps:1. Open the attached “IOSTextureSamplingIssue-6000.1” project2. Open the “Assets/Test” Scene3. Observe the textur... Read more
Assigned font's bold/font-weight styles render using Default Font's asse...
Reproduction steps:1. Open the attached “IN-102480.zip” project2. Open the “SampleScene” (Assets > Scenes)3. From the Hierarchy, ... Read more
"Modifying the parent of a VisualElement while it’s already being modifi...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Search window (Window > Search > New W... Read more
[Input System] TrackedPoseDriver stops tracking with Input System 1.14.0...
Steps to reproduce:1. Open the attached user's project "InputSystemPoseDriverIssue.zip"2. Connect Meta link to Quest 2/33. Make sure... Read more
“Open Sprite Editor” and “Export Animation Assets” buttons do not align ...
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Import provided Asprite file “bird_anim_01” to the proj... Read more
Package Description text is cut off when resizing Unity Package Manager ...
Steps to reproduce:1. Create new unity project2. Open Package Manager3. Select any package4. Select the right size of the Package Ma... Read more
Search Preferences button in “Search Generated Assets” window is difficu...
Steps to reproduce:1. Create a project and install the "AI Generators" package2. Open “Search Generated Assets” window (Window > ... Read more
Unity Perforce Integration: VCS Connection Active State Fails via CLI wi...
Steps to reproduce:1. Open the attached project "P4Test.zip"2. Make sure to the Version Control settings the perforce fields are emp... Read more
[UI Builder] Viewport's gizmos for Margin and Padding disappear when dra...
Steps to reproduce: Open the attached project Open the NewUXMLTemplate asset Select the VisualElement in UI Builder's Hierarchy tab ... Read more
Crash on D3DKMTOpenResource when capturing with RenderDoc while GPU Skin...
Reproduction steps:1. Open the attached project "CrashRepro"2. Load RenderDoc (Alt + C or the first option in the game view window b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open