Search Issue Tracker
Fixed
Fixed in 6000.0.0b13
Votes
0
Found in
2023.3.0a19
Issue ID
UUM-66762
Regression
No
SpeedTree 9 - Improve dependency with SRPs
Right now, SpeedTree 9 is using hardcoded path for retrieving the ShaderGraph assets (URP & HDRP). It has to be fixed by using predefined Shader for each RenderPipeline.
In addition, when switching from URP to Legacy or the opposite, it doesn't change correctly the Shader used.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
- [Linux] “ReleaseButton expects buttonId >= 0” error is thrown when importing Assets via drag and drop
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing
Add comment