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Editor crashes when attempting to connect the client machine to the host...
Reproduction steps: 1. Open the attached “repro-project“ on two machines 2. Open the “Assets/Scene.unity“ scene on both machines ... Read more
RenderDoc Capture Frame can't be completed after Particle System is simu...
How to reproduce: 1. Make sure you have a RenderDoc installed 2. Open the user-attached project “HDRP2022” 3. Right-click on the ... Read more
Articulation Bodies spawn at the same point on a Spline when entering th...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the "Assets/SampleScene.unity" scene 3. Observe the Spl... Read more
Highlighter.Highlight highlights a different component when multiple com...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Select the “TestObject“ G... Read more
"NullReferenceException: Object reference not set to an instance of an o...
How to reproduce: 1. Open the “bug test“ project 2. Open the “SampleScene“ 3. Drag and Drop “Button“ Prefab to the Scene 4. Open... Read more
Unable to type in the UI Toolkit Text Field when in UWP Player
How to reproduce: 1. Open the attached project "IN-76779.zip" 2. Build And Run the project for UWP 3. Type "aaa" in the Text Fiel... Read more
[iOS] Using WebCamTexture.GetPixels to capture a photo doesn't work when...
*Steps to reproduce:* 1. Open the "WebCam" project 2. Go to File > Build Profiles and select iOS Profile 3. Build an Run to the d... Read more
[iOS] App crashes when trying to use WebCamTexture depth data on back tr...
*Steps to reproduce:* 1. Open the "WebCam" project 2. Go to File > Build Profiles and select iOS Profile 3. Build an Run to the d... Read more
[iOS] Specular lightning is inconsistent when using iOS
How to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Observe the brightness of the spheres in the Pl... Read more
The mouse cursor is positioned in the center when Cursor.LockState is se...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Enter Play Mode 4. Move ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Selection Wire Gizmo is not being rendered in the Scene View when GPU Resident Drawer is enabled
- Visual Effect with Single Burst Spawn System stops playing when an Additive Scene is loaded asynchronously with SceneManager.LoadSceneAsync
- The sprite draw calls are batched in the Player when the Sprite Atlas is uploaded from an AssetBundle and the Sprite Atlas Mode is set to Disabled
- The Joint Anchor position remains the same when the GameObject is dynamically scaled
- [Android] Selection of text in the InputField is not being removed when pressing the backspace button on Android Devices