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Dynamic Resolution Scaling: blinking SSGI
SSGI doesn't understand dynamic resolution scaling, and the history buffer gets invalidated on resolution change. This makes the dyn... Read more
[HDRP] Recursive rendering refraction is very different compared to Rast...
Reproduction:1) Open scene RecursiveBug2) Select the quad gameobject3) Toggle on/off Recursive rendering4) Toggle on/off Path tracin... Read more
Reordering Custom Passes not working
Reordering custom passes doesn't work. See attachment for video. First observed in Unity 2021.2.8f1 and HDRP 12.1 Read more
[HDRP] Sample code for Custom Pass Scripting is incorrect
Background:https://unity.slack.com/archives/C6Y79CZM0/p1651533041475459 "The custom pass drawer sample code seems to have a bug. A p... Read more
Application cannot be opened error on Pressing help icon in Profiler Window
1. Create a new Project2. Open Window -> Analysis -> Profiler3. Press the "?" Icon in the top right Expected result: No errors... Read more
Input fields are often not responsive on Android
Reproduction steps:1. Open project "InputFieldNotResponsive"2. Open Scenes/SampleScene3. Build and Run to Android4. Click Password T... Read more
Right-click on a Scene tab stops working after resetting layouts
How to reproduce:1. Create a new Unity project2. Select Window -> Layouts -> Reset All Layouts3. Right-click on a Scene view t... Read more
[HDRP] RenderLoop.Prepare takes up a lot of CPU
Reproduction steps:1. Download and open the attached "HDRP BUG" project2. Enter "Play" mode3. In the menu bar, press "Window" > "... Read more
Controllers with gyroscope inputs always become the current Gamepad when...
How to reproduce: Open the attached project "InputSystem_Controller_Noisy.zip" Open the "Entry" Scene Connect a controller with a gy... Read more
[macOS] IL2CPP build crashes when running
How to reproduce:1. Open the attached project2. Go to File > Build And Run (Ctrl + B) Expected results: the build successfully ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List