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Fixed in 2021.3.9f1

Fixed in 2021.3.X, 2022.1.X, 2022.2.X, 2023.1.X, 2023.1.0a2

Votes

0

Found in

2021.3.5f1

2022.1.5f1

2022.2.0a17

2023.1.0a1

Issue ID

UUM-6179

Regression

No

[HDRP] Recursive rendering refraction is very different compared to Rasterization/PathTracing

HD RP

-

Reproduction:
1) Open scene RecursiveBug
2) Select the quad gameobject
3) Toggle on/off Recursive rendering
4) Toggle on/off Path tracing

Expected: Refraction at least loosely matches rasterization or path tracing
Result: The refraction when recursive rendering is different than raster/path

Tested on:
Unity 2022.2.a15 + trunk hdrp

Additionally adding a video of a real world project showcasing why is this an issue (car glass reflection).

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