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Fixed

Fixed in 2021.3.9f1, 2022.1.12f1, 2022.2.0b8, 2023.1.0a2

Votes

1

Found in

2021.3.3f1

2022.1.5f1

2022.2.0a17

2023.1.0a1

Issue ID

UUM-6181

Regression

No

Dynamic Resolution Scaling: blinking SSGI

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SSGI doesn't understand dynamic resolution scaling, and the history buffer gets invalidated on resolution change.

This makes the dynamic aspect of the DRS feature unusable with SSGI.

This bug is a companion bug to "Dynamic Resolution Scaling: blinking raytraced reflection denoising" https://fogbugz.unity3d.com/f/cases/1418319/ . Both issues are visible in the below clip and reproducible in the attached project.

https://demo.gyazo.com/08dda7f46badfd468593e8bb69df54e7

Open "Scene", press play. Tested with today's trunk editor/HDRP f3cd0f18b3c7.

  1. Resolution Note (fix version 2023.1.0a2):

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