Search Issue Tracker
Fixed
Unknown (hidden) 2020.3.X
Fixed in 2021.3.6f1
Votes
1
Found in
2021.3.4f1
Issue ID
UUM-6109
Regression
Yes
[HDRP] RenderLoop.Prepare takes up a lot of CPU
Reproduction steps:
1. Download and open the attached "HDRP BUG" project
2. Enter "Play" mode
3. In the menu bar, press "Window" > "Analysis" > "Profiler"
4. Capture a frame and observe the results
Expected result: RenderLoop.Prepare does not take up a lot of CPU
Actual result: RenderLoop.Prepare takes up a lot of CPU
Reproducible with: 2020.3, 2021.3,
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Gradient Editor window bottom-right gradient marker color is incorrect
- MaskField tooltips should only display Value when bound
- Reordering Enum Values in VFX Graph Uint Property expands the “Value” field
- Visual Effect Graph sample titles display in non-human-readable format
- UxmlNamespacePrefix does not apply when using UIBuilder documents
Resolution Note (2020.3.X):
Issue not present in 2020.3 revisions of Unity.