Search Issue Tracker
Fixed
Fixed in 2021.3.X, 2021.3.6f1
Votes
1
Found in
2021.3.4f1
Issue ID
UUM-6109
Regression
Yes
[HDRP] RenderLoop.Prepare takes up a lot of CPU
Reproduction steps:
1. Download and open the attached "HDRP BUG" project
2. Enter "Play" mode
3. In the menu bar, press "Window" > "Analysis" > "Profiler"
4. Capture a frame and observe the results
Expected result: RenderLoop.Prepare does not take up a lot of CPU
Actual result: RenderLoop.Prepare takes up a lot of CPU
Reproducible with: 2020.3, 2021.3,
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “+” button does nothing and has no functionality when clicked in Human Template "Bone Template" list
- Solid gray or black areas are present when using ShaderGraph with Custom Function nodes without manual reimport
- The Multiplayer Play mode tool doesn't see the list of Play Mode scenarios when using 6000.3.x
- Input field does not update when selecting the same input field after previous input was canceled
- No warning thrown when modifying array size while editing multiple objects
Add comment