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[iOS] Slowdown due to precision change for shadowmap uvs
There is a performance regression on A7 devices possibly because of the transition from half4 to float4 for shadowmap coordinates. T... Read more
Crash in AnimationClipPlayable::SetClip when playing scene
To reproduce:1. Open attached project (repro784839.zip)2. Run Test scene3. Resume scene if it gets paused by error4. Editor crashes ... Read more
[fmod][iOS] UnityEngine.AudioSource.Play fails if audio clip is assigned...
To Reproduce: 1. Build and run the attached project on iOS.2. Click any button to play an audio clip:It won't play and you'll get th... Read more
[HDRP] Light Layers change the render result of a specific Custom Pass i...
How to reproduce:1. Open the attached project named "Case_1292470"2. Open the CustomPass Scene3. Observe the Game view. The window w... Read more
Skybox appears as an outline around GameObject with heightmap and Quad m...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Click on “/Assets/... Read more
[Improved Prefab] Brush is invisible while editing the terrain using Pre...
The brush is invisible while editing heightmap, textures, details, and trees the terrain using Prefab editor Step to Repro:1. Create... Read more
[IMGUI] "SketchUp Node Selection Dialog" box's description overlaps with...
"SketchUp Node Selection Dialog" box which appears while selecting nodes, its description overlaps with the file checkboxes. Steps t... Read more
-profiler-maxusedmemory cmdline option doesn't work
-profiler-maxusedmemory has no effect in standalone player builds. This prevents users to configure optimal value to maintain the lo... Read more
[GLES] Camera stops rendering subtractive shadows when reentering Camera...
Steps to reproduce:1. Open the attached project “BugRepro”2. Build and Run the project on Meta Quest 23. Observe the shadow under th... Read more
New Input System experiences 1-2 frames of input delay when compared to ...
Steps to reproduce:1. Open the attached “InputLossReproCase.zip” project2. Open the “SampleScene” in Assets/Scenes3. Enter Play Mode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved