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10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more

0
votes
Fixed

[AudioClip] AudioClip.Create crash when stream is true

Audio

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Dec 14, 2015

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Version/s: 5.3.0f4

Repro steps:1) Open the project and the only scene in it2) Play it and click on the game view few times - it will instantiate few Au... Read more

2
votes
Fixed

Editor crashes on mono_log_write_logfile when initializing a class deriv...

Package: Entity Component System (ECS)

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Aug 23, 2020

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Version/s: 2019.4, 2020.1.2f1, 2020.2

Reproduction steps:1. Open the attached "case_1272391.zip" project2. Enter Play mode-- Observe the crash Reproducible with: 0.9.0-pr... Read more

1
votes
Fixed

[XRSDK] [URP] SRPBatcher does not work when using new XR Management System

XR SDK

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Jan 27, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open attached project ("SRPBatcherBenchmarking.zip")2. Enter Play mode Expected result: SRP Batcher worksActual ... Read more

0
votes
Won't Fix

Crash on RaiseException when calling maxmath.comb() with the debugger di...

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Oct 31, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.25f1, 6000.1.0a2

How to reproduce:1. Open the attached “IN-87436“ project2. Make sure the debugger is disabled3. In the Hierarchy tab, select the "Ji... Read more

0
votes
Fixed

AudioRandomContainer playback doesn't loop with Time > 0

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Aug 25, 2023

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Version/s: 2023.2.0b5

When having an audio source component playing an audio random container with time set to 1 and looping, it only plays one clip and t... Read more

0
votes
Fixed

First frame of TextMeshPro text is rendered as squares

Package: TextMeshPro

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Jun 24, 2019

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Version/s: 2.0.1

How to reproduce:1. Open attached project "TmpBug.zip"2. Enter Play mode (the Editor will be paused automatically)3. Observe Game or... Read more

0
votes
Fixed

LocalizedString/LocalizedAsset - Should expand when label is clicked

Package: Localization Package

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Nov 16, 2020

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Version/s: 0.9.0-preview

The foldout should expand when the label is clicked, not just the arrow.!image-2020-11-16-15-59-22-697.png|thumbnail! Read more

3
votes
Fixed

[LWRP] Cascaded Shadows do not appear on Alpha-Blended Objects

Package: Scriptable Render Pipeline Lightweight

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Jan 13, 2019

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Version/s: 4.1

Steps to reproduce:1. Download and open the attached project2. Open "SampleScene"3. Observe changes in shadows when changing Cascade... Read more

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