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0
votes
Fixed

[MacOS] Manual input requiring pop-up appears in batch mode if Unity did...

MacOS

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Sep 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Create a New project 2. Exit and Re-Open Unity 3. Force Quit Unity before it properly starts 4. Run it in bat... Read more

1
votes
Third Party Issue

Physics.ComputePenetration returns false for some collider combinations ...

Physics

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Jul 25, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open project (PhysicsComputePenetration WithMeshRenderer.zip) 2. Open the Main scene 2. Select collider and ... Read more

0
votes
Fixed

Plugin importer is changing my binary dll meta files

Asset - Importers

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Apr 11, 2019

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Version/s: 2019.2.0a4

When a project gets imported with dlls that don't have valid PluginImporter settings, the metafile gets written back to disk with ch... Read more

2
votes
Fixed

GC allocates 9B garbage every frame when executing NativeInputSystem.Sho...

Input

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Apr 01, 2019

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Version/s: 2019.1.0a1, 2019.1.0b9, 2019.2.0a1

Steps to reproduce: 1. Open attached project 2. Build for Android 3. Attach profiler to Android -NativeInputSystem.ShouldRunUpdate()... Read more

0
votes
Duplicate

Input.GetTouch() is not detected on non-Primary Displays

Windows

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Sep 06, 2019

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Version/s: 2019.2, 2019.2.3f1, 2020.1

Touch class, returned by Input.GetTouch() doesn't return touches performed on non-primary display (Windows > Settings > System > Dis... Read more

0
votes
By Design

[iOS] Input.touchCount returns a lower value than expected when touching...

iOS

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Oct 31, 2019

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Version/s: 2017.4, 2019.2.10f1, 2020.1

Steps to reproduce: 1. Open user's attached project "TouchExample.zip" 2. Build for iOS and deploy the Xcode project to the iOS devi... Read more

0
votes
Fixed

[DX12] Editor crashes with a specific prefab in a Scene when entering th...

Windows

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May 10, 2019

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Version/s: 2018.3.14f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "case_1153385-repro" project 2. Open the "Scenes/SampleScene" Scene 3. Enter the Play Mode Expected r... Read more

0
votes
Won't Fix

Terrain does not specify Terrain Collider being a necessary Component fo...

Terrain

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Jul 23, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b10, 2019.3.0a1

How to reproduce: 1. Create a new Unity project 2. Create a new 3D > Terrain GameObject 3. Remove the 'Terrain Collider' Component 4... Read more

10
votes
By Design

Custom shader doesn't override built-in terrain shader

Graphics - General

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Oct 24, 2019

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Version/s: 2019.2.0a8, 2019.3, 2019.3.0b8, 2020.1

How to reproduce: 1. Open the attached '1193781-shader-override-issue.zip' project 2. Open 'SampleScene' Scene 3. Inspect 'Standard-... Read more

0
votes
Won't Fix

Sub-canvas with "Override Sorting" enabled is not rendered after disabli...

uGUI

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Apr 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "toggle-root-canvas.zip" and scene "toggle-root-canvas" 2. In the Hierarchy window, sele... Read more

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