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0
votes
Fixed

[HDRP][DXR] Ellipse node throws console errors when used in raytracing s...

Package: Scriptable Render Pipeline HD

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Nov 02, 2021

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Version/s: 13.1.1

Repro steps : - Open attached project - Open SampleScene - Select Volume and enable pathtracer Expected : Scene is pathtracer and ... Read more

0
votes
Fixed

[Sprite Renderer] Sprites rendered in an After Post Processing pass disa...

Package: Scriptable Render Pipeline HD

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Oct 07, 2021

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Version/s: 13.0.0

Repro steps: 1. Import the attached project and open the Repro scene 2. Select the Cloud sprite in the scene and in the inspector ch... Read more

0
votes
Fixed

[HDRP] Debugger windows throws exception on every undo after domain relo...

Package: Scriptable Render Pipeline HD

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Oct 07, 2021

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Version/s: 12.0.0

The HDRP debugger window starts throwing exceptions on every undo after any domain reload that happens while the debugger window is ... Read more

1
votes
Fixed

[HDRP] Error switching light from directional to tube area

Package: Scriptable Render Pipeline HD

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Oct 12, 2021

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Version/s: 10.7.0

Steps to reproduce: - Set a light type to "Area" and shape to "Tube" - Change the type to "Directional" - Change back to "Area" Exp... Read more

0
votes
Fixed

[HDRP] Hidden area light shape blocks other light types mode and shadow ...

Package: Scriptable Render Pipeline HD

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Oct 12, 2021

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Version/s: 10.7, master branch

Steps to reproduce: - Set a light type to "Area". - Set the shape to "Disk" or "Tube" - Set the light type to something else than "A... Read more

1
votes
Fixed

[HDRP] Clouds are rendered in front of geometry when enabling the Visual...

Package: Scriptable Render Pipeline HD

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Oct 13, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the user-submitted project 2. Open the Scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. Inspect t... Read more

0
votes
Fixed

Prefab Mode with regular editing environment scene is always dirty when ...

Package: Scriptable Render Pipeline HD

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Sep 20, 2021

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Version/s: 2021.2.0a16, 2021.2.0b12, 2022.1

How to reproduce: 1. Create a new HDRP project 2. Import the attached package "BUG.unitypackage" 3. Open Project Settings (Edit > Pr... Read more

0
votes
Fixed

[HDRP][DXR] Pathtracer stacklit supports breaks when coat mask parameter...

Package: Scriptable Render Pipeline HD

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Oct 18, 2021

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Version/s: 13.1.1

Repro steps : - Open attached project - Open SampleScene - Make sure PathTracer is enabled in the volume gameobject - Select Shader... Read more

0
votes
By Design

Huge performance spike when switching Camera from Physical Sky to HDRI S...

Package: Scriptable Render Pipeline HD

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Oct 27, 2021

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Version/s: 13.1.0

How to reproduce: 1. Open the user's "TerrainBeach" project 2. Select "File -> Build and Run" 3. Observe the performance graph on th... Read more

0
votes
Fixed

[HDRP] RenderLoop.Prepare takes up a lot of CPU

Package: Scriptable Render Pipeline HD

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Oct 01, 2021

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Version/s: 12.1.0

Reproduction steps: 1. Download and open the attached "HDRP BUG" project 2. Enter "Play" mode 3. In the menu bar, press "Window" > "... Read more

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