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[TMP] Q, W, O, and A letters are corrupted when Text GameObejct is creat...
How to reproduce:1. Open the attached "1337742_Repro" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "UI Build... Read more
NullReferenceException is thrown when editing the Name of a Sprite in a ...
Reproduction steps:1. Open the attached 'TestProject-2020.3' project2. Observe the 'Assets/TextMesh Pro/Resources/Sprite Assets/Spri... Read more
TMP_SubMeshUI Raycast Target doesn't follow TextMeshPROUGUI Preset Values
How to reproduce:1. Open the attached TextMeshPRO-RaycastTarget-Bug.zip project2. Open the InitScene and Enter the Play mode3. In th... Read more
[TMP_StyleSheet] Name, Opening and Closing tags fields positions are mis...
On creating Preset for TMP StyleSheet, Name, Opening and Closing tags fields positions are misplaced in Inspector window refer to th... Read more
TMP_Text.text reverts to a previous value in Play Mode after assigning a...
How to reproduce:1. Open the project "case_1230799-TMP_Text"2. Open the scene "SampleScene"3. Enter the Play Mode4. Select the GameO... Read more
[TextMeshPro] Unable to edit Outline and Underlay property in the materi...
Unable to check/uncheck Outline and Underlay property in material preset asset. Outline and Underlay text is overlapped with the che... Read more
[TMP] TextMeshPro is unusable due to MissingReferenceException error whe...
TextMeshPro becomes unusable along with MissingReferenceException error when "TMP Examples & Extras" is imported. Steps to repro... Read more
[TMP] Margins field are misaligned under "Extra Settings" when a preset ...
Margins field are misaligned under "Extra Settings" when a preset of "TextMeshPro - Text" is created Steps to repro:1. Create a new ... Read more
[UWP] [TextMeshPro] Caret does not show up in TMP Input Field on HoloLens 2
How to reproduce:1. Open the attached "CaretBug.zip" project2. Build the "BugScene" Scene to UWP3. Open Visual Studio solution4. Dep... Read more
Generating Font Atlas corrupts some characters when 'Render Mode' is set...
How to reproduce:1. Open the attached project (case-1272593.zip)2. In the Project window select the 'LiberationSans.ttf' Font Asset ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Cursor image flickers in Viewport preview when unsupported Texture 2D is assigned to element
- [HDRP] Game view is rendered black when using Pathtracing on a HDR display
- Skinned Sprites fail to render after being brought to a new scene when using DontDestroyOnLoad in the Player
- Area selection remains visible in Scene view when using non-standard pointers and moving the pointer outside the Scene view
- Change Editor Version dialog box doesn't immediately open when it is closed and opened again