Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
3.2.0-pre.3
Issue ID
TMPB-144
Regression
No
TM_Text.textBounds force re-position of GameObjects in relation to the Canvas when entering Play Mode
How to reproduce:
1. Open the attached “IN-17256” project
2. Enter Play Mode
3. Open and observe the Console window (Window → General → Console)
Expected result: “(960.00, 292.00, 0.00)” is printed
Actual result: “(-960.00, -81.55, 0.00)” and “(-662.12, 0.00, 0.00)” is printed
Reproducible with: 3.0.6 (2021.3.12f1, 2022.1.20f1, 2022.2.0b12), 3.2.0-pre.3 (2023.1.0a15)
Couldn't test with: 2020.3.40f1 (Downgrading causes required package for reproduction to break), 4.0.0-pre.1 (TMPro error “couldn’t convert uint\[] to int\[]”)
Reproduced on: macOS Monterey 12.6 (Intel)
Notes:
- Code handling the logging is in “DialogTypeSystem.cs” line:87, function “getLineBounds()”
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Joint Physics result in unexpected behaviors when used for articulated vehicles like buses or trucks
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts which worked with TMP Font Asset Creator
Resolution Note:
Thank you for bringing this issue to our attention. After careful consideration, we have determined that this issue is not aligned with our current development priorities and focus areas (UI Toolkit). As such, we have decided not to invest time and resources into addressing it. We appreciate your input and understanding, and please let us know if you have any other concerns or issues you would like to report in the future.