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[Video Player] Can't play a video after stopping it
Steps to reproduce: 1) Download attached project 'reproProject.zip' and open in Unity 2) Open 'demoVideo' scene and press Play 3) C... Read more
'MecanimDataWasBuilt()' assert after opening project
Steps to reproduce: 1. Open attached project 2. Notice Assertion failed: Assertion failed on expression: 'MecanimDataWasBuilt()' in... Read more
Big (>1KB) ComputeBuffers created with IndirectArguments flags fails to ...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open scene 'Scene' and press play 3) After ~3 seconds stop Pl... Read more
Alpha value is not clamped to zero when setting shader's alpha blending ...
To reproduce: 1. Open user's project, in Project window click Unlit_NegativeAlpha material 2. In Inspector window, right-click mater... Read more
Graphics.DrawMeshInstancedIndirect ignores the material property block p...
Steps to reproduce: 1. Open "BugPropertyBlock" project 2. Open scene "Scene" 3. Press play -Color isn't applied to instances in the... Read more
Crash in MeshRenderingData::ExtractMeshBuffersAndDrawRange while enterin...
How to reproduce: 1. Open the attached "mapboxv5" project 2. Open "emergency simulator" scene and enter playmode (crash might occur... Read more
Dropping corrupted prefab to the project, doesn't show prefab in the Ass...
How to reproduce: 1. Create a new project 2. Drag and drop attached prefab SR_Camera ( it is corrupted as it has a GameObject that h... Read more
[Mobile][Editor][Retina] Canvas scale changes every frame leading to jum...
Only reproduces with two monitors (for example MacBook Pro + another monitor). Using textMesh Pro package. Steps to reproduce: 1, O... Read more
[WSA] Back-end automatically switches to il2cpp when importing a project...
Steps to reproduce: 1. Create a new project with any version of Unity (except with 2017.2.0a3) 2. Switch platform to Windows Store 3... Read more
When setting up fallback fonts through the inspector the reference will ...
Steps to reproduce: 1. Open the attached project (UnityTest.zip) 2. In the Assets folder click on "arialbd" 3. Under "Font Names" re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"
- Crash on ParticleSystemParticles::array_reserve when particle system starts
- Docking Text Property Preview Window next to UI Builder breaks the window and causes NullReferenceException