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[Trails] Generate Lighting Data throws console errors and visually glitches
Repro steps: 1. Open scene 1 from the attached project. 2. Select one of the particle systems, and tick "Generate Lighting Data" in ... Read more
[Android] UnityWebRequest does not recieve all the Set-Cookie header data
How to reproduce: 1. Open user provided project 2. Build and deploy to device 3. Launch node server using the provided 'server_http.... Read more
NavMesh.CalculatePath.corners return 0 when outside of the NavMesh area ...
Reproduction steps: 1. Download project "PathApagar.zip" and open in Unity 2. Enter Play mode 3. Select Navigation 4. Chose object "... Read more
[Android][Vulkan] Application crash if Graphics API is set to Vulkan/Ope...
Steps to reproduce: 1) Download attached project 'AndroidCrashRepo.zip' and open in Unity 2) Make sure Development Build and Autoco... Read more
Crash at iplLoadFinalizedScene when starting Play Mode with SteamAudio p...
To reproduce: 1. Open attached Unity project "aeRemainAsShifting.zip" 2. Open "proto" scene in "SCENES" folder 3. Enable Steam Audio... Read more
[iOS] Player crashes after changing screen orientation for a lot of time...
Screen orientation is changed to Landscape or Portrait every 1 seconds by script. After 500 - 15000 times iOS Player crashes. Scree... Read more
[iOS] [IL2CPP] IL2CPP error for method 'System.Void System.Data.Constrai...
Reproduction Steps: 1. Open User's project 2. Build for iOS 3. Editor either crash or throw errors: Expected behaviour: Successful ... Read more
Debugging with vscode and .NET 4.6 profile freezes editor (after debugge...
How to reproduce: 1. Download and open attached project files 2. Open "TestScript" with Visual Studio Code (vscode) (Make sure .Net ... Read more
Horizontal Billboard particles normals are not facing up
How to reproduce: 1. Download attached project files and open "Scene" Scene 2. Enter Play Mode 3. Change Pont Light Transform Y posi... Read more
View on the Build does not match Game view in the Editor when calling On...
To reproduce: 1. Open the "testscene" in the attached project 2. Note that the cube appears foggy in the Game view due to the "Camer... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RenderBufferManager::Textures::GetTempBuffer when rendering a specific scene
- The Inspector header is incorrectly displayed when scripts are recompiled while a Scriptable Object instance is selected
- NullReferenceException is thrown when overriding the UxmlObjectReferences in template instances
- Shaders created with Shader Graph generate a large amount of shader variants and cause slow build times when using a baked lightmap in BIRP
- Shader Graph Matrix property produces random output values when SRP Batcher is enabled