Search Issue Tracker
By Design
Votes
0
Found in
2017.1.0p4
Issue ID
944207
Regression
No
View on the Build does not match Game view in the Editor when calling OnPreRender and OnPostRender
To reproduce:
1. Open the "testscene" in the attached project
2. Note that the cube appears foggy in the Game view due to the "CameraEnvironmentScript" attached to the Camera
3. Build and Run the project
Desired outcome: The cube on the Build looks the same as the one in the Game view in the Editor.
Actual result: The cube on the Build looks different from the one in the Game view in the Editor.
Reproduced with 5.5.1f1, 5.5.4p3, 5.6.0b3, 5.6.3p1, 2017.1.0p5, 2017.2.0b8, 2017.3.0a5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Paragraph formatting in the the HDRP Sample Scene Tutorials is missing
- Test Runner "Open source code" navigates to the incorrect file or test
- Physics.IgnoreCollision() function is not applied when toggling the GameObject.SetActive()
- Rich Text color tag does not apply when color is set by name
- The caret (text cursor) symbol does not move one word when the "Option" key and arrow keys are used to move the caret
Add comment