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"Select dependencies" on sprite atlas asset throws "NullReferenceExcepti...
Reproduction steps: 1. Open project attached (Reproduction 901189.zip). 2. Open scene "Repro". 3. Select "SpriteAtlas". 4. Press "Pa... Read more
[Vulkan] Built scene crash and SymGetSymFromAddr64 error: 'Attempt to ac...
To reproduce: 1. Open project 2. Go to Player Settings- > Other settings -> Graphics APIs for Windows. Make sure, that there is only... Read more
AddComponent<Image>() on a new created child GameObject disables parent ...
To reproduce: 1. Download attached project "CanvasBug.zip" and open in Unity 2. Open "MainScene" scene 3. Press "Play" button Expe... Read more
There are small grammar mistakes in Sprite Atlas inspector
Reproduction steps: 1. Create new project. 2. Open Sprite Atlas inspector. 3. Hover over Allow Rotation. Expected result: Tooltip w... Read more
[WebGL] Profiler does not work Build&Run's tab is closed and then reopened
To reproduce: 1) Create new project 2) Mark it to Autoconnect to Profiler (it doesn't work when directly connecting) 3) Build and ru... Read more
Undoing Edit of PolygonCollider2D results in Errors "Assertion failed: S...
To reproduce: 1. Open new project. 2. Create new EmptyObject. 3. Add "PolygonCollider2D" component. 4. Press "Edit Collider" and edi... Read more
Standalone player sometimes crashes on display activation when color spa...
Reproduction steps: 1. Open project attached (MultiDisplayLinearFail.zip). 2. Open scene "Test". 3. Build for Standalone player. 4. ... Read more
[HoloLens] Tracking is completely broken when cameras "Allow MSAA" is tr...
Steps to reproduce: 1. Open attached project 2. Open "StaticCubes" scene 3. Select "Main Camera" in the Hierarchy 4. Make sure camer... Read more
[macOS] Crash in __pthread_kill when starting a new thread
Steps to reproduce: 1. Open the project attached 2. Attach ThreadTest.cs to Main Camera gameObject 3. Enter play mode 4. Left-click ... Read more
Crash when undoing "Create Track" in Timeline
Reproduction steps: 1. Create new project. 2. Create cube. 3. Create new timeline for selected cube. 4. Press record. 5. Move cube. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP