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2
votes
Fixed

Unnecessary garbage is generated while invoking UnityEvents due to boxing

Mono

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Jul 17, 2017

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Version/s: 5.6.0p3

The user recently discovered that if you invoke a UnityEvent with a value type parameter, Unity boxes the argument in an object arra... Read more

0
votes
Fixed

[Renderer] Most vertex streams cannot be added

Visual Effects - Legacy

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Jul 14, 2017

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Version/s: 2017.2.0b3

Adding vertex streams in the inspector has stopped working. Repro steps: 1. Open Scene1 from the attached project, or create a new ... Read more

7
votes
Fixed

AssetDatabase.GetSubFolders does not work at all since 2017.1

Scene Management

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Jul 17, 2017

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Version/s: 2017.1.0f3

Repro: Run attached editor tests on 5.6 and 2017.1, note that: 1. The documentation is incorrect, it suggests that we accept absolu... Read more

0
votes
Fixed

Disabling Cloth Component on Prefab crashes the Editor at (Unity::Cloth:...

Physics

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Apr 24, 2017

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Version/s: 5.6.0f3

Reproduction steps: 1. Create a new project. 2. Create an empty object. 3. Add Cloth component to it. 4. Move it to project window t... Read more

0
votes
Fixed

Audio Source affected by Reverb Zone even with Bypass Reverb Zones setti...

Audio

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Jul 15, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Open attached Unity Project "BypassReverbZonesBug" 2. Load Scene "Test" 3. Enter Play mode 4. Select Cube 5.... Read more

0
votes
Duplicate

[ARKit] Unity crashes when building a scene

Deployment Management

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Jul 18, 2017

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Version/s: 2017.2.0b3

To reproduce: 1. Create an empty project 2. Import ARKit from the Asset Store 3. Go File-> Build 4. Select UnityParticlePainter sce... Read more

5
votes
Fixed

[WWW][UnityWebRequest] InvalidOperationException when User-Agent header ...

Networking

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Jul 18, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Open project 2. Enter play mode 3. Observe the console Result: InvalidOperationException: Header value conta... Read more

0
votes
Fixed

m_TransformData.hierarchy == NULL and crash on Transform::CountNodesDeep...

Scene Management

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Jul 18, 2017

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Version/s: 2017.2.0b3

To reproduce: 1. Create new project 2. Import ARKit from the Asset Store 3. Open UnityParticlePainter scene 4. If Unity hasn't crash... Read more

0
votes
Fixed

Cloth/SkinnedMeshRenderer - Failed asserts due to bad AABB data

Physics

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Jul 18, 2017

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Version/s: 5.6.2p4

Bad AABB Data is causing a tonne of asserts. updated repro: Editor assserts when the cloth component penetration is set to zero S... Read more

0
votes
By Design

[Android] Texture import settings option "Alpha is transparency" does no...

Graphics - General

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Jan 13, 2017

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Version/s: 5.5.0p3

Reproduction steps: 1. Open the attached project "textureReproProject.zip"; 2. Open the scene "test"; 3. Observe "Quad" in the scene... Read more

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