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Under Consideration for 6000.0.X, 6000.2.X, 6000.3.X

Fix In Review for 6000.4.0a3

Votes

0

Found in

6000.0.27f1

6000.1.0a4

6000.2.0a1

6000.3.0a1

6000.4.0a1

6000.5.0a1

Issue ID

UUM-87044

Regression

No

Crash on kGfxCmd_DrawBufferBatchMode when opening a specific scene

-

How to reproduce:
1. Open the attached “IN-87826“ project
2. Observe the crash

Reproducible with: 6000.0.27f1, 6000.1.0a4
Could not test with: 2021.3.46f1, 2022.3.52f1 (unresolvable package errors due to downgrading)

Reproduced on: Windows 11
Not reproduced on: No other environment tested

Note: User noted that the crash first occurred while working on HDRP RTX materials.
Note2: Reproduced on DX11/12, Vulkan

First few lines of the stack trace:
{noformat}
0x00007FFC7B79F48B (Unity) GfxDeviceD3D12Base::DrawBuffersCommon
0x00007FFC7B7BD005 (Unity) GfxDeviceD3D12Base::DrawBuffersBatchMode
0x00007FFC7CF68839 (Unity) GfxDeviceWorker::RunCommand
0x00007FFC7B7A2750 (Unity) ExecuteAsyncJobSetup12
0x00007FFC7B1D8339 (Unity) ujob_execute_job{noformat}

  1. Resolution Note (fix version 6000.4.0a3):

    Graphics: Prevent destruction of a Mesh with DestoryImmediate() during OnWillRenderObject()

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