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Votes

1

Found in

6000.0.26f1

Issue ID

UUM-87042

Regression

No

2D URP Lights are not visible in Scene view when Render Graph is disabled

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Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/SampleScene.unity” Scene
3. Select the “DISABLE ME” GameObject in the Hierarchy window
4. Disable selected GameObject in the Inspector window
5. Notice how the light turns on in the Scene view
6. Enable the GameObject in the Inspector window
7. Observe the Scene view

Expected result: The light it’s visible
Actual result: The light it’s not visible

Reproducible with: 6000.0.26f1, 6000.1.0a2
Fixed in: 6000.1.0a3
Couldn't test with: 2021.3.44f1, 2022.3.52f1 (Render Graph not compatible)

Reproducible on: Windows 11
Not reproducible on: No other environment tested

Comments (1)

  1. BACALL

    Nov 11, 2024 15:22

    I think its specifically a bug with the "Shadow" module on lights (2D), because toggling it off causes the issue, however it should work with the Shadow module toggled off too.
    My current workaround is to toggle "Shadows" on, and then drag "Strength" to some low value like 0.001 (where they are no longer visible).

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