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1
votes
Fixed

Wrong NewSceneMode is passed to EditorSceneManager.newSceneCreated and d...

Scene Management

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Jul 01, 2021

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Version/s: 2020.2.0a19, 2020.3.13f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "EditorSceneManager.zip" 2. Click File > New Scene > Basic (Build-in) Expected resul... Read more

0
votes
Fixed

[IL2CPP] Project fails to Build fails when 'event Action' is used

IL2CPP

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Mar 18, 2015

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Version/s: 5.0.0p1

To Reproduce: 1. Build the project from repro_test.zip (12 MB) with Ill2CPP 2. Observe that the build fails with: IL2CPP error f... Read more

0
votes
Fixed

[geomerics]Final gather stalls and never finishes

Global Illumination

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Jan 28, 2015

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Version/s: 5.0.0b21

Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitT... Read more

0
votes
By Design

UI Raycast doesn't hit the object which is drawn on top

uGUI

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Dec 03, 2019

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Version/s: 2019.1.0a5, 2019.1.14f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open attached project 2. Open SampleScene and enter playmode 3. Click on the button and verify that it works... Read more

0
votes
Fixed

[UIElements] Overflow.Hidden has no effect after updating the parent ele...

UI Toolkit

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May 19, 2019

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Version/s: 2019.2.0a12, 2019.2.0b1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("BorderRadiusClippingBug.zip") 2. Go to "Bug" -> "Open Window" 3. Observe the red el... Read more

0
votes
Duplicate

Crash on clicking Play button for some scenes of for “Trivia Quiz Game T...

Animation

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Apr 29, 2016

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Version/s: 5.4.0b17

Crash issue for “Trivia Quiz Game Template” asset 1. In the attached Project -> TQGAssets folder -> CS_Assets -> CS_Scenes open any... Read more

1
votes
Fixed

[iOS] [Metal] Application crash on "SetTextures [inlined] operator== + 4...

iOS

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Sep 12, 2016

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Version/s: 5.5.0b3

Reproduction steps: 1. Open the attached project. 2. Build and run the "Main" scene for iOS. 3. Application crashes. Notes: Doesn... Read more

0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps: 1) Open the project and main.scene in it 2) Load RenderDoc on the Game View 3) Press play and capture the frame with Re... Read more

1
votes
Fixed

Unidirectional NavMeshLink results in NavMeshAgents pathing incorrectly

AI Navigation

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Apr 12, 2021

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Version/s: 2019.4, 2019.4.6f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open project 'case_1328727-navmesh-link-breaks-pathing (1)' 2. Open 'SampleScene' in Assets\Scenes 3. Play Sc... Read more

5
votes
By Design

Editor-only AssemblyDefinition files ignores the Api Compatibility Level...

Scripting

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Dec 03, 2019

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Version/s: 2018.4, 2019.2.6f1

How to reproduce: 1. Open the "AssemblyTest.zip" project 2. Make sure the "Api Compatibility Level" is set to .Net 2.0 3. Open the g... Read more

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