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[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...
To reproduce: 1. Download attached "test.zip" project and open in Unity 2. Open "SampleScene" scene 3. Open Scene View 4. Observe t... Read more
Cannot click button that was created using the IMGUIContainer from "UIEl...
1. Open the attached "repro.zip" project 2. Enter the Play mode 3. Click the button in the scene Expected result: Button text chang... Read more
[Xbox] Controller cannot be the first to start the game if it is the sec...
Repro steps: 1. Open the user's attached project "Sidestep.zip" 2. Open the scene Assets > Scenes > MainMenu 3. Plug in two Xbox On... Read more
Broken link
Broken link 1 Open link file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/FBXImporter-Rig.html it has... Read more
TextMeshPro SpriteAsset is not unloaded when switching scenes
Reproduction steps: 1. Open the user-attached project "TestTMP.zip" 2. Build and Run the project as a Development Build and Autoconn... Read more
[Android] ACCESS_FINE_LOCATION permission is included in the AndroidMani...
Steps to reproduce: 1) Download attached project 'GPSAndroidTest56.zip' and open in Unity 2) In Build Settings, make sure Build Sys... Read more
[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...
1. Open attached project 2. Build to iOS 3. Press "Native Res" twice it will switch from native to lower and from lower to native 4.... Read more
'Open Scene Additive' option is enabled in context menu when right-click...
How to reproduce: 1. Create and open a new project 2. In the Project window expand the 'Packages' folder 3. Right-click on one of th... Read more
[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...
Steps to reproduce: 1. Open the attached project 2. Open and play 'Test' scene 3. Notice the errors spammed in the console each tim... Read more
[2D][Animation + PSD Importer] Root bone and bone list references disapp...
After adding bones to a 2D character for skeletal animation, exiting and reloading the program changes the Root Bone to a missing tr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects