Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
2019.3
2020.1
2020.1.0a18
Issue ID
1207898
Regression
No
Cannot click button that was created using the IMGUIContainer from "UIElements Runtime" package
1. Open the attached "repro.zip" project
2. Enter the Play mode
3. Click the button in the scene
Expected result: Button text changes, since the button was clicked.
Actual result: Button text remains unchanged.
Reproducible with - 2019.3.0f4, 2020.1.0a18
Notes:
* The hover callback works (the button color changes when hovered).
* Not tested with Unity versions prior 2019.3, since "UIElements Runtime" package was introduced in 2019.3
* Reproducible with both "UIElements Runtime" v0.0.2 and v0.0.3
* Could not check if regression due to package console errors.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture
Resolution Note:
We will not support IMGUIContainer in the Runtime.
Right now this is allowed without any error message and nothing will be functional.
We have added a task to give a clean error message to the user or find a way to move IMGUIContainer to a different assembly.