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19
votes
Fixed

[Linux] Editor crashes at "DisconnectGtkSignal(void*, GtkCallbackRespons...

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Aug 10, 2022

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Version/s: 2021.3.7f1

How to reproduce: # Create and open a new project # Open the Build setting window by going to the menu bar: File > Build Setting... Read more

19
votes
Fixed

Standard Shader with Cutout mode doesn't work in the Player when Shader ...

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Sep 02, 2022

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Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a6

To reproduce: 1. Open the project “UnityShaderGraphStandartShaderBug2” 2. Open the “SampleScene” 3. Notice that the Cube is not ... Read more

19
votes
Fixed

[Android] Crash on builds with .NET 4.6 scripting runtime selected when ...

Mono

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Sep 27, 2017

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Version/s: 2017.1.1f1

To reproduce: 1. Download and open attached "Android_Net46_Bug.zip" project. 2. Build and run for android device. Expected result:... Read more

20
votes
Fixed

[Android][GLES2] Image inside a UI Mask is not visible on some Android d...

Mobile

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Dec 03, 2018

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Version/s: 2018.3.0b12

Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Observe the device’s display Actual: Image isn't rendered... Read more

15
votes
Fixed

[iOS] Screen.safeArea is incorrectly updated when rotating the device

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Jul 05, 2023

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Version/s: 2021.3.28f1, 2022.3.4f1, 2023.1.3f1, 2023.2.0a23, 2023.3.0a4, 7000.0.0a1

How to reproduce: 1. Open the attached Project "SafeArea-unity" 2. Build and Run the Scene "SampleScene" on iOS 3. Observe the or... Read more

44
votes
Fixed

Crash in Transform::GetSiblingIndex when deleting child GameObject of Pr...

Scene Management

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Jul 13, 2017

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Version/s: 2017.2.0b2

How to reproduce: 1. Open the attached "PrefabCrash" project 2. Drag and drop "Options" Prefab to Hierarchy 3. Expand "Options" Pre... Read more

26
votes
Active

[Android] Particles not rendered in the Player on some Android devices w...

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Mar 27, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1, 2023.2.16f1, 6000.0.0b13, 7000.0.0a1

How to reproduce: 1. Open the “IN-71101” project 2. In the Build Settings “Run Device” dropdown, select the desired device 3. Add... Read more

24
votes
Fixed

GameView's Scale lower limit depends on the Windows Scale setting with H...

Scene/Game View

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Nov 09, 2018

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Version/s: 2018.2.0a6

To reproduce: 1. Use a high DPI monitor (anything above 1080p should work) 2. Open any project or create a new one 3. Drag the Game ... Read more

24
votes
Fixed

[2018.2] [iOS] [Vuforia] Crash in Thread 1: EXC_BAD_ACCESS (code=1, add...

iOS

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Apr 26, 2018

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Version/s: 2018.2.0a1, 2018.2.0b1

To reproduce: 1. Open project 2. Add AR camera to the scene 3. Build and run on iOS 4. Change device rotation Expected: the camera ... Read more

11
votes
Fixed

[Shader Graph] Fog Node density returns 0 when it is connected to an Unl...

Package: Shader Graph

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Jan 30, 2020

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Version/s: 7.1.1

Reproduction steps: 1. Create a new Project with URP or HDRP 2. In the Project window create a new Unlit Graph and open it 3. In the... Read more

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