Search Issue Tracker

11
votes
Fixed

[MixedMode] No shadows from mixed lights in Deferred rendering path

Shadows/Lights

-

Nov 18, 2014

-

Version/s: 5.0.0b13

To reproduce this issue: 1. Import the attached package 2. Open LightingTest scene 3. The are 2 cubes above 2 quads in the scene. O... Read more

13
votes
Postponed

NavmeshAgent is noticeably slower approaching a small gap when using Obs...

AI Navigation

-

May 28, 2018

-

Version/s: 2017.3.1p4

How to reproduce: 1. Open attached "repo_1042990" project 2. Enter game mode 3. Click on the ground near yellow square 4. Click on t... Read more

12
votes
Fixed

Camera control doesn't work after Handles.Button grasps a mouse click event

Scene/Game View

-

Feb 25, 2013

-

Version/s: 4.0.1f2

Steps to reproduce : - import the project attached - open the scene "test" - focus on the camera with "F" - right click on the draw... Read more

11
votes
Duplicate

[Mobiles]"<RI.Hid>" errors thrown when connecting a Mobile Device

Input

-

Feb 17, 2015

-

Version/s: 4.6.3f1

To reproduce: 1. Create a new project 2. Connect a windows phone 8 or android device to your pc 3. Notice the errors in console: "<R... Read more

11
votes
Fixed

[OcclusionCulling] Scene filters are not applied, when "Occlusion cullin...

Camera

-

May 20, 2015

-

Version/s: 5.1.0f1

Steps to reproduce: 1. Open attached project; 2. Click on "Main Camera" GameObject; 3. In the Scene view mark "Occlusion culling" c... Read more

12
votes
Postponed

[Mono] .NET 4.7.1 standard/framework .XML files with useful descriptions...

Mono

-

Apr 22, 2020

-

Version/s: 2018.4, 2019.3.3f1, 2020.2

Reproduction steps: 1. Go to "Unity\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api" 2. Check if ".XML" files are there Expected re... Read more

19
votes
Postponed

Windows Editor: Inspector dropdown list doesn't scroll with mouse wheel

Inspector Functionality

-

Jan 16, 2014

-

Version/s: 4.3.3f1

-e: when you have a long list of items scrolling them with the arrows takes way longer than mouse wheel does. works fine in mac edit... Read more

16
votes
Postponed

[NavMeshSurface] Trees placed on Terrain are not taken into account when...

AI Navigation

-

Jun 13, 2016

-

Version/s: 5.5.0a1, 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the attached project (TreeTest.zip) 2. Open scene Scenes/SampleScene 3. In the Hierarchy window, double-cl... Read more

12
votes
Fixed

Windows x64 standalone build crashes when using MeshCollider.sharedMesh

Deployment Management

-

Sep 16, 2013

-

Version/s: 4.2.0f4

To reproduce: 1. Import unity_4_3_crash_win_64.unitypackage 2. Open scene TestCrash 3. Build&run a windows standalone for x64 4. Pre... Read more

13
votes
Postponed

LightingData.asset being too big causes Scene corruption and Size overfl...

Progressive Lightmapper

-

Aug 06, 2018

-

Version/s: 2017.1, 2017.4, 2018.2, 2018.2.2f1, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open user-submitted project 2. Open Scene Scenes/xx 3. Wait for Unity to exit with the following error: Size... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.