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Votes

5

Found in

2018.2.2f1

Issue ID

1067854

Regression

No

LightingData.asset being too big causes Scene corruption and Size overflow in allocator error

Global Illumination

-

Steps to reproduce:
1. Open user-submitted project
2. Open Scene Scenes/xx
3. Wait for Unity to exit with the following error:

Size overflow in allocator error
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Reproduced with: 2017.1.1f1, 2017.4.8f1, 2018.2.3f1, 2018.3.0a8

Comments (3)

  1. 60a90f9e3c6d4295b941599b475e2e2a?d=mm

    unityinhance

    Aug 22, 2019 16:54

    Anything over 2gb causes this issue. Can not assign lighting data to scene.

  2. 6357e9ca94f2d0bf969722a7356312f8?d=mm

    GordGames

    Jan 15, 2019 00:54

    Me too... did a big light bake in 2018.2.20f1, it made a 3.1gb lightingdata.asset and now it won't load Unity.

  3. 6357e9ca94f2d0bf969722a7356312f8?d=mm

    GordGames

    Jan 15, 2019 00:52

    Me too... did a big light bake in 2018.2.20f1, it made a 3.1gb lightingdata.asset and now it won't load Unity.

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