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11
votes
Duplicate

Path is not calculated between two points located in the same NavMesh No...

AI Navigation

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Jan 10, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "SamePolyIssue" 2. Enter the Play Mode 3. Click the "Calculate&DrawPa... Read more

11
votes
Active

Adding and removing data from and to Serializable arrays with arrays in ...

--

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Jun 02, 2022

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Version/s: 2023.1.0b1

Reproduction steps: 1. Open the attached project 2. Open Inspector 3. Select Cube in Hierarchy 4. Under Testing script add multi... Read more

11
votes
Postponed

[2019.3] GUIView.RepaintAll.PlayerLoopController performance regression ...

Profiling

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Dec 02, 2019

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Version/s: 2019.3, 2019.3.0f1

Reproduction steps: 1. Open the attached project named "PerformanceCase" 2. Open the Classic_E01_F08 Scene 3. Open the Profiler wind... Read more

13
votes
Fixed

"Sub-emitters must be children of the system that spawns them" error is ...

Visual Effects - Legacy

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Sep 08, 2017

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Version/s: 2017.2, 2017.2.0b10

How to reproduce: 1. Open "EmitterIssue" project and "test stage 1..." scene 2. Enter playmode and pause it 3. Observe "Sub-emitters... Read more

12
votes
Fixed

[WindowsMR] failure to take photo capture in Hololens

XR SDK

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Apr 10, 2018

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Version/s: 2018.2.0a8

Exception thrown: 'System.ArgumentNullException' in UnityEngineProxy.dll ArgumentNullException: Value cannot be null. Parameter name... Read more

11
votes
Fixed

[MatchMaker] Can't re-join a match after leaving

Networking

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Jun 29, 2015

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Version/s: 5.1.1p1

How to reproduce: 1. Open attached project 2. Open scene Scenes/Main.unity 3. Play the scene 4. Enable Match Maker 5. Create Intern... Read more

11
votes
By Design

OnDisable and OnDestroy methods are not called when a ScriptableObject i...

Asset - Database

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Aug 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce: 1. Open attached 'project-1174400.zip' project 2. In Editor select 'Test' > 'Create and Save' 3. Delete 'New TextA... Read more

13
votes
Fixed

[Backport] [Backport] Start Delay of Particle System is not applied when...

Visual Effects - Legacy

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Aug 04, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Open the attached project "987068.zip"; 2. Open the Test scene; 3. Click the Pause Button; 4. Click the Play ... Read more

13
votes
Fixed

[Culling] When the gameobject of particleSystem is offscreen, the partic...

Shuriken

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Dec 11, 2012

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Version/s: 4.0.0f7

1 Load default scene 2 Press Play and go to Scene tab 3 Choose camera and rotate it so the particle system gameobject is out of the... Read more

12
votes
Fixed

On Android, OnApplicationFocus(false) is not called before an app enters...

Android

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Mar 24, 2014

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Version/s: 4.3.4f1

With Unity 4.2.2 the onApplicationFocus with a value "false" was called when the application was sent to the background and then onc... Read more

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