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Button's hitbox is offset when building standalone project for two screens
Reproduction steps: 1. Open the attached build of the project named "Build_1141732_New" 2. Select a non-native screen resolution 3. ... Read more
[XR][OpenVR] ScreenPointToRay() is offset when used in VR
Steps to reproduce: 1. Download and open the attached project 2. Enter playmode in VR 3. Set aspect ratio to "Remote" if not done au... Read more
Texture offset properties
To reproduce: 1. Open the project I've attached 2. Click on the cube 3. Open the animation window 4. See that a curve is in red. St... Read more
A NavMeshAgent GameObject teleports to a near NavMeshSurface when collid...
Repro steps: 1. Open QA attached project "repro_1072945" 2. Enter Play Mode and observe the Game View Expected: The moving Cube mov... Read more
[iOS] "Application.Integrate Assets in Background" is taking up more time
Build and run project for iOS and check the time of Loading.UpdatePreloading->Application.Integrate Assets in the Unity profiler. No... Read more
'Selected texture format 'ARGB 16 bit' is not valid' error is shown afte...
Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene; 2. In the Lighting window press 'Generate L... Read more
[LWRP]LWRP + SPS + Render Texture causes Editor to crash or Editor GUI t...
Steps to reproduce: 1. Create a new project with LWRP VR template 2. Create a camera that renders to a render texture 3. Enter Playm... Read more
[Asset Bundle] Unity fails to load the object with script that has the s...
Reproduction steps: 1) Open attached project "ABRefBug" 2) Build asset bundles using the menu "Assets/AssetBundles/Build AssetBundle... Read more
lhs.terrainInstanceHash == rhs.terrainInstanceHash assert when building ...
Steps to reproduce: 1. Open attached project 2. Open scene "Bug Report" 3. In Lighting window, clear built lightmap and start bakin... Read more
[ImageFx] Deferred + Multi camera + HDR (e.g. weapon cam) makes GlobalFo...
Multi-camera setups involving deferred shading/lighting and HDR cameras cause image effects on the 1st camera to not be visible. To... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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