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1
votes
Fixed

Prefab preview icon in project tab does not refresh after doing changes ...

Themes

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Jan 20, 2017

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Version/s: 5.6.0b5

How to reproduce: 1. Open the attached "ReproProject", open the "Repro" scene 2. Drag material onto "Cube" GameObject 3. Notice tha... Read more

1
votes
Not Reproducible

WebGL Memory Crash in Firefox 32-bit when WebGL memory size is increased

WebGL

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Jan 19, 2017

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Version/s: 5.4.4p1

To reproduce: 1. Create new project 2. Switch platform to WebGL 3. Set WebGL Memory Size to 700 4. Build project 5. Upload project... Read more

0
votes
Won't Fix

Shader relative include paths do not work

Shaders

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Jan 20, 2017

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Version/s: 5.5.0f3

To reproducible: 1. Open the project 2. Right-click on C/NewSurfaceShader and select Reimport Actual: Error in console appears: "... Read more

2
votes
Fixed

Shaders break on iOS Metal by using fixed4

iOS

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Jan 20, 2017

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Version/s: 5.5.0p4

To reproduce: 1. Open attached project 2. Build to device 3. Notice that the shaders don't compile (all the textures are pink) Note:... Read more

0
votes
Fixed

[iOS] OnEndDrag isn't called when using remote and OnBeginDrag was calle...

iOS

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Jan 22, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project 2. Select an iOS device to be used for remote 3. Press play 4. Click and drag the missle icon... Read more

0
votes
Duplicate

Lights become darker when reloading the scene

Shadows/Lights

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Jan 21, 2017

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Version/s: 5.6.0b4

To reproduce: 1. Open attached project; 2. Open "testScene"; 3. Enter playmode. Expected result: lights stay the same when scene is... Read more

0
votes
Won't Fix

Unity doesn't display correct paths / filenames when they contain non-La...

Themes

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Jan 23, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project Result: console displays "Assets/???/???.cs when there's an error in the script in... Read more

0
votes
Won't Fix

Highlighter.Highlight fails to highlight Mesh field on MeshFilter, but s...

Themes

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Jan 22, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project 2. Select "Highlight_SkinnedMeshRenderer_Mesh" Game Object 3. Check the "highlight"... Read more

0
votes
Fixed

[IL2CPP] Crash in UpdateAllSkinnedMeshes with Engine Code Stripping on i...

IL2CPP

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Jan 23, 2017

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Version/s: 5.6.0b5

All iOS projects made with IL2CPP and Engine Code Stripping crash on startup in UpdateAllSkinnedMeshes(). Steps to reproduce: 1) Cr... Read more

3
votes
Duplicate

[UI] Button is highlighted when Button.interactable is set to false and ...

UI

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Jan 21, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project 2. Enter Play mode 3. Press on the left button 4. Press on the right button Result... Read more

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