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Crash on mono_array_length when building a project

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May 17, 2024

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Version/s: 2021.3.38f1, 2022.3.30f1

Steps to Reproduce: 1. Open the attached “repro-project” 2. Build and Run the project 3. Observe the crash Reproducible with v... Read more

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Particle System allocates large amounts of memory when it is very far aw...

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May 17, 2024

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Version/s: 2021.3.37f1, 2022.3.27f1, 6000.0.1f1

Reproduction steps: 1. Open the “IN-74608.zip” project 2. Open the “SampleScene” 3. Enter Play Mode 4. Observe memory allocated ... Read more

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The Scene view flickers when moving around if there are visible Hair Sha...

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May 17, 2024

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Version/s: 2021.3.37f1, 2022.3.28f1, 6000.0.1f1

Reproduction steps: 1. Open the “IN-75458.zip” project 2. Open the "HairSample_HDRP" scene (in "Samples/Demo Team Hair System/0.13.0... Read more

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"Loading Entity Scene failed because the entity header file couldn't be ...

Package: Entity Component System (ECS)

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May 17, 2024

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Version/s: 1.2.1 - Entities

How to reproduce: 1. Open the attached project "ECSWeb.zip" 2. Build And Run the project for WebGL 3. Open the Web Console in the... Read more

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The particle system prewarm flag is ignored when calling the Start funct...

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May 17, 2024

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Version/s: 2022.3.30f1, 6000.0.3f1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/SampleScene” Scene 3. Enter the Play Mode 4. Pre... Read more

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[Android][OpenGL] Soft Shadows contain artifacts when the OpenGL Graphic...

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May 17, 2024

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Version/s: 2021.3.38f1

Reproduction steps: 1. Open the attached “ShadowTest_16” project 2. In the Build Settings window, switch to the Android build ta... Read more

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[Win ARM] URP projects fail to build that have a space in the name

Package: Burst

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May 17, 2024

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Version/s: 1.8.14

*Steps to reproduce:* # Open Unity Hub in a Windows ARM machine # Click "New Project" # Select the template: "Universal 3D" ... Read more

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Crash on "block_merge_next" when entering PlayMode in a scene from the "...

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May 17, 2024

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Version/s: 6000.0.3f1

Steps to reproduce: 1. Open the attached “Polygon-PerfTest” project 2. Open the “Demo” scene 3. Observe the crash Reproducible... Read more

1
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[URP][RG] Different Render Pass order when Render Graph is enabled or di...

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May 17, 2024

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Version/s: 6000.0.3f1

How to reproduce: 1. Open the attached project "CopyColorPassOrderIssue-6000.0.zip" 2. Open Edit>Project Settings...>Graphics 3. ... Read more

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GizmoType.InSelectionHierarchy not detected correctly when NotInSelectio...

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May 17, 2024

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Version/s: 2021.3.38f1, 2022.3.30f1, 6000.0.3f1

UPDATED: How to reproduce: 1. Open the attached project "GizmosSelectedInHeirachyTests.zip" 2. Open "TestGizmoBehaviourDrawer.cs" ... Read more

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