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Player built on Unity 5.5 crashes when connecting with a profiler from U...
How to reproduce: 1. Create a new Unity project with Unity 5.5 2. Go to File --> Build Settings, check Development Build and Autoco... Read more
[Tizen][2018.2] Implement DisplayAttachDialog in Runtime\Misc\GiveDebugg...
See parent case https://fogbugz.unity3d.com/f/cases/948649/ Read more
[WSA] ComputeBuffer.SetData() amdComputeBuffer.GetData() return empty re...
Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Build for WSA Universal 10 4. Open Visual St... Read more
[Cardboard][Android] Black screen when Cardboard application has Graphic...
To reproduce: 1. Download and open attached "CardboardBug.zip" project. 2. Build and run for any device which supports Cardboard. 3... Read more
[WSA] Unity does not add System.IO as a reference assembly when IL2CPP
Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Build for WSA Universal 10 4. Observe the Co... Read more
[iOS] ios11 (iPhone) Build crash in Unity 2017.2 when launched in landsc...
Builds containing Unity ARKit Plugin (https://www.assetstore.unity3d.com/en/#!/content/92515) crashes if device is in landscape mode... Read more
Black Game view with Frame Debugger when using CommandBuffer.Blit() over...
Reproduction steps: 1. Open "frame debugger black screen.zip" project 2. "Window" -> "Frame Debugger" 3. Enable the Frame Debugger ... Read more
Blend Tree animation is not blended correctly
How to reproduce: 1. Open the "BlendTreeRepro.zip" project 2. Open the "Repro" scene 3. Enter Play mode 4. Open the ReproCharacter's... Read more
Unity crashes when on coroutine loading new scene and activating cloth g...
Reproduction steps: 1. Download project "ClothCrash563.zip" and open in Unity 2. Enter Play mode 3. Press "Test" button in Game view... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Video not playing on some mobile devices
- NullReferenceException when changing the Default Material Type to "Custom"
- A Ray Tracing Shader error occurs when setting the Tracing parameter of the Screen Space Global Illumination feature to Ray Tracing
- Visible light glares appear on GameObjects when a Volumetric Clouds effect is added to the Sky and Fog Volume
- Editor console is spammed with errors when passing Unity Accelerator arguments from the ALLOC_TEMP_MAIN has unfreed allocations