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Render Texture is not cleared before Camera rendering when using Univers...
How to reproduce: 1. Open User's attached URPTemplate.zip project 2. Open SampleScene found in Assets -> Scenes 3. Enter the Play mo... Read more
[UI] Tooltips are missing for properties of the Event System
Tooltips are missing for properties of the Event System Steps to Repro: 1. Create a new Project 2. Create Hierarchy > right-click ... Read more
[WebGL][Android] WebGL Fullscreen ignores dpi on Android Chrome
Reproduction steps: 1. Open the attached project "testPackage.zip" 2. In the Project window under "Assets/Scenes" open "SampleScene.... Read more
[Roslyn Analyzers] Warning messages do not stay after compilation is com...
Reproduction steps: 1. Open the user's attached project 2. Open Assets/Scripts/Default.ruleset 3. In Visual Studio expand Microso... Read more
[URP] Material's name does not match Universal Render Pipeline/Particles...
How to reproduce; 1. Create a new URP project 2. Create Particle System 3. Select 'Particle System' GameObejct in the Hierarchy 4. O... Read more
Changing scale of Tree prefab instance (in scene) and then undo/redo cha...
Tree Creator trees Repro Steps: 1. Create new project 2. Create a Tree object via GameObject -> 3D Object -> Tree 3. Create a Terra... Read more
[Player Settings] [PS5] - Player Settings should change per build profil...
*Steps to reproduce:* 1. Open File > Build Profiles 2. Create a PS5 build profile and add a player settings to it (press Custo... Read more
Animation fails to import with certain Start parameter values
Reproduction steps: 1. Open the user project AdditiveAnimationTest 2. Open the Neo_Walk_StrafeAimDwn_ADD import settings 3. Drag RI... Read more
Scene Grid gets partially shrunk when Shadow Intesity option is set abov...
Reproduction steps: 1. Open the attached project named Case_1186500 2. Open the "Test" scene and select the Point Light 2D 3. Increa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree importer fails to import .st files when path to the project includes a special character
- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template