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Scene View mouse interactions do nothing when mouse initiates action fro...
How to reproduce: 1. Open the attached project "case_1146514-ParticleEffectPanelCameraRotate" and scene "SampleScene" 2. Select "Par... Read more
[WebGL] Build with threading hangs when invoking Caching.ClearCache()
How to reproduce: 1. Open the attached project ("case_1146530-CachingClearCacheBug.zip") 2. Make sure that build target is set to We... Read more
LWRP UI does not sort correctly in Scene View when UI Elements with diff...
How to reproduce: 1. Open attached project 2. See the difference between Scene and Game view Reproducible with: 2019.1.0b6, 2019.2.... Read more
[Mobile] UnityWebRequest fails sending POST request if the server suppor...
Reproduction steps: 1. Open the attached project. 2. Build and run the "SampleScene" to a device. 3. Click "Request". 4. After sever... Read more
Swapping "Source Image" on an Image component causes wrong sprite size/c...
Steps to repro: 1. Open original project "RF.zip" 2. Open "SampleScene" (Assets -> Scenes) 3. Enter Play Mode 4. Try to swap around ... Read more
[PLM] Progressive Lightmapper does not converge with translucent materials
Using the CPU PLM with translucent materials can cause noise in lightmaps with very high sample count 65K. This indicates that the s... Read more
[Graphics] Editor and Standalone hangs after shutdown when running C# Jo...
How to reproduce: 1. Open attached project "SRPJobs-20192.zip" and scene "SRP0102_AssetSettings" 2. In the Hierarchy window, select... Read more
[MemoryProfiler] Owned Size column doesn't show the full content sizes o...
How to reproduce: 1. Open the attached project "case_1145555-MemoryProfilerTest" 2. Capture a memory snapshot with the Memory Profil... Read more
Crash when moving the camera while the scene view is selected
To reproduce: 1) Open the attached project and "Sculpting" scene 2) Scroll around in scene view by holding shift key and right mouse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1