Search Issue Tracker
GameObject's original position changes when making changes in its Animat...
How to reproduce: 1. Download project from OC "Case_1116007_TimelineAnimationPlayableAsset" 2. Open Timeline Window 3. Select "TimeL... Read more
[Tooltips] Custom radius on collider blocks shows the wrong tooltip.
Repro steps: 1. Add any Collider block in update (AABox, Cylinder, Sphere, etc.) 2. Change Radius Mode to Custom 3. Mouse over Radiu... Read more
Visual Effects Graph gives compilation errors after installation
Repro: - make a new project - install Hight definition render pipeline package - install the Visual Effects Graph package - notice t... Read more
[Tilemap] After exiting Playmode the "Active Tilemap" resets to default,...
Reproduction steps: 1. Open "TilemapDeselected.zip" project 2. Open "Test" scene 3. Select "Tilemap B" as the "Active Tilemap" in t... Read more
"Unloading broken assembly AML.Engine.dll, this assembly can cause crash...
Reproduction steps: 1. Open "AMLTestProject.zip" project 2. Reimport "AML.Engine" 3. Notice an error in the Console window ("Unload... Read more
Null Reference Exception in UI elements when switching VFX graph
Repro: - download attached project - keep the VFX Editor docked as is in the project - open the Portal VFX graph - switch to scene v... Read more
No way to add a new Packed Assets Group in the Addressables window when ...
How to reproduce: 1. Create a new project 2. Add 'Addressables System' package in the Package Manager 3. Go to Window -> Asset Manag... Read more
"ContextMenuItem" does not work in Derived Classes
Reproduction steps: 1. Open "ContextMenuTest.zip" project 2. Open "SampleScene" scene 3. Select "First" GO 4. Right click on "Conte... Read more
Render texture enum can lose users data
If a user has set specific texture format for working on a platform other than the one they are developing the RenderTexture asset c... Read more
[Mac AppStore] App gets rejected due to Fullscreen menu active for windo...
Forum post: https://forum.unity.com/threads/allow-fullscreen-switch.456681/#post-4086910 Window/Fullscreen menu item is still activ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material