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[Memory Profiler] Renaming png files does not update until the Memory Pr...
How to reproduce: 1. Open attached "case_1275324.zip" project 2. Make sure that the Memory Profiler package is installed 3. Enter th... Read more
[Polybrush] NullReferenceException is thrown when Material Configure but...
How to reproduce: 1. Open the attached project named "Polybrush.zip" 2. Click Tools -> Polybrush -> Polybrush window 3. Open the Sam... Read more
[Polybrush] ArgumentOutOfRangeException is thrown when selecting a Mater...
How to reproduce: 1. Open the attached project named "Polybrush.zip" 2. Click Tools -> Polybrush -> Polybrush window 3. Open the Sam... Read more
[Shader Graph] Sprite Unlit Shader Graph master node doesn't output anyt...
How to reproduce: 1. Open the attached '1274218.zip' project 2. Select 'Cube' in the Hierarchy 3. Observe the Scene View Expected r... Read more
[Android][IL2CPP] Build fails when using linker-flag "--long-plt" in Pro...
Repro steps: 1. Open attached project 2. Make sure IL2CPP is set as the Scripting Backend 3. Attempt to build the project Actual: B... Read more
[URP] Inspector window and Game view become black when using Graphics.Bl...
How to reproduce: 1. Open the user's attached "Difference Analyzer.zip" project 2. Go to Window -> Layouts -> Default 3. Enter Play ... Read more
Devices with Android 10 and Mali GPU crash if using Mali Graphics Analyz...
How to reproduce: 1. Open attached project 2. Build on Android 10 with Mali GPU 3. After application is built it should crash imme... Read more
[Profiler] UI objects are not displayed in the Preview of Profiler's UI ...
How to reproduce: 1. Create a new 3D template project 2. Right-Click on the Hierarchy and create a new UI Image object 3. Open the P... Read more
[Profiler][SRP] UI objects are not displayed and a wrong background is d...
How to reproduce: 1. Create a new URP Template project 2. Create a new scene and add a Canvas with a UI Image 3. Open the Profiler ... Read more
Child GameObject is moved to an active Scene when the child GameObject's...
Child GameObject is moved to an active Scene when setting the child GameObject's parent to null and the current parent GameObject is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] VideoPlayer does not resume playing when the app has recovered after lagging
- “Render Graph Execution error” errors are thrown when custom Renderer Feature enabled and Scene View is focused
- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black