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Fixed in 2021.1.X

Fixed in 2019.4.X, 2020.2.X



Found in





Issue ID




[Profiler][SRP] UI objects are not displayed and a wrong background is displayed in the UI Preview window when SRP is used



How to reproduce:
1. Create a new URP Template project
2. Create a new scene and add a Canvas with a UI Image
3. Open the Profiler window and enter Play mode
4. Scroll down to the UI section and click on it
5. Select Canvas -> Batch 0

Expected result: Preview window on the right displays UI objects that are contained in the selected batch
Actual result: No UI objects are drawn in the preview window. The preview background is also set to skybox while it should be either checkerboard, solid white or solid black

Reproducible with: 2019.4.10f1(7.1.6, 7.4.3), 2020.1.5f1(8.2.0), 2020.2.0a21(9.0.0-preview.55, 10.0.0-preview.26)
Could not test with: 2020.2.0b1, 2020.2.0b2(Another issue from Case 1276001 prevents UI objects from being rendered in Preview window even without SRP enabled)

1. Graphics APIs tested - D3D11, D3D12, Vulkan, OpenGLCore
2. Reproducible with URP and HDRP
3. Couldn't check earlier versions and packages than 7.1.6 due to case 1194819 which was fixed in 2019.3.0f3

  1. Resolution Note (fix version 2021.1):

    Fixed in - 2021.1.0a6

  2. Resolution Note (fix version 2020.2):

    Fixed in - 2020.2.1f1

  3. Resolution Note (fix version 2019.4):

    Fixed in - 2019.4.17f1

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