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"TlsException: Handshake failed" error when UWP Build configuration is s...
How to reproduce: 1. Open the attached project "HttpClientRepro.zip" 2. Open File>Build Settings... 3. Switch Platform to Universal ... Read more
The "StackOverflowException" error is thrown in the console and the Edit...
How to reproduce: 1. Open the “ListBug.zip“ project 2. Select the “new behaviour script“ Scriptable Object 3. Add at least 2 elem... Read more
[Android] [iOS] The Player fails to restart on specific device
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Switch Platf... Read more
Crash on FMOD::CodecMPEG::setPositionInternal when a mobile platform is ...
Reproduction steps: 1. Open the attached “AudioCrash” project 2. Open the “Assets/SampleScene.unity” Scene 3. Enter the Play Mode... Read more
[OpenXR] Height offset is not applied to the Camera when Tracking Origin...
Steps to reproduce: 1. Create a new 3D project 2. Import OpenXR 1.9.1 3. Import the attached "CustomPackage.unitypackage" 4. Rel... Read more
[Android] AndroidJavaProxy cannot find a private proxy method when butto...
Reproduction steps: 1. Open the attached project "ReproProj" with Android Platform 2. Open the “/Assets/Scenes/SampleScene.unity” ... Read more
"Type of instance in array does not match expected type" error appears w...
Reproduction steps: # Open the attached project # Open the “/Assets/Scenes/SampleScene.unity” Scene # Enter the Play Mode # Ex... Read more
Player hangs when re-focusing the Player window after switching to a win...
How to reproduce: 1. Open the attached project “FocusBug.zip“ 2. Build and Run (File > Build And Run) 3. While the Player window ... Read more
ArgumentException errors are thrown when selecting a Lens Flare (SRP) asset
How to reproduce: 1. Open the “IN-48701_repro“ project 2. Select the “New Lens Flare (SRP)“ asset 3. Observe the console Expec... Read more
Textures are not compressed when building bundles
How to reproduce: 1. Open users attached project 2. Open Edit > Preferences > Asset Pipeline and enable Compress Assets on Import 3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Events added to a ScriptableObject are not invoked if they are added in Edit mode and their Call State is set to "Runtime Only"
- The Visual Effect GPU Event is forced into sleep until another Event is sent when the visual effect consists of two particle systems that communicate with Trigger Event set to On Die
- Nativeplugin Vulkan image gets deleted while in use and AccessTexture returns an invalid texture causing a crash or corruption when QualitySettings.anisotropicFiltering is called
- Error "DllNotFoundException: __Internal assembly:<unknown assembly> type:<unknown type> member:(null)" when attaching a managed debugger for the build of a specific project with Mono Scripting Backend
- Unable to select UI Toolkit Foldout element when using a gamepad controller