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[.NET] Redeeming Promotional codes for consumable IAP not working for UWP
How to reproduce: 1. Install the App: https://www.microsoft.com/store/apps/9NBLGGH4W9M8 2. Redeem one of the codes on Windows Store... Read more
Error “Value cannot be null. Parameter name: key UnityEngine.GUIUtility:...
How to reproduce: 1. Open the “IN_72216” project 2. Open the “Play Asset Delivery Assets” and make sure the “Include in Build” is ... Read more
invalid worldAABB errors when using Prewarm particles with triggers set ...
How to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Observe the Console window Expected outcome:... Read more
Crash on inflate_generic_custom_modifiers when entering Play mode
Reproduction steps: 1. Open the attached project 2. Open scene "Scenes/SampleScene" 3. Enter Play mode Expected result: The Ed... Read more
Player transparency is not working when using URP with Post Processing a...
How to reproduce: 1. Open the user-attached project “OverlayURP” 2. Build And Run the project 3. Open “OBS” and add “Window” or “... Read more
Components are flattened in the Inspector when using a custom initializer
How to reproduce: 1. Open the “InspectorOverlappingIssue“ project 2. Open the “Assets/BugReport/BugReportScene.unity” scene 3. In... Read more
Multiple elements with "On-Screen Stick" Components do not work together...
How to reproduce: 1. Open the “Scrachpad.zip“ project 2. Open the “SampleScene“ 3. Build the project 4. Use both Inputs (white s... Read more
Crash on -[NSApplication _crashOnException:] when opening a specific cus...
Reproduction steps: 1. Open the attached project “ReproProj” 2. Set the Editor layout to default (Window > Layout > Default) 3. O... Read more
[Linux] Floating windows do not keep their size after restarting the Editor
Reproduction steps: 1. Create a new 3D project 2. Open the Package Manager window (Window > Package Manager) 3. Open the Profiler... Read more
Artifacts appear on GameObjects when using the WebGL Player on Silicon m...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Build And Run the project (File > Build And Run) 3. Observe t... Read more
All about bugs
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