Search Issue Tracker
"Run in Background" does not work for fullscreen
To reproduce: 1. Open attached project 2. Go to player settings. Make sure "Run In Background" is enabled 3. Include the test scene ... Read more
[iOS] Build&Run doesn't work with Xcode 7 and 7.1
With 5.2.0p1 (cd0778e591b3) 5.3.0a4 (5bdabab09322) you’ll get: “Unity xcode plugin has not current Xcode in its compatibility list.... Read more
Memory leak when shadows are turned on (5.2 regression)
To reproduce: 1. Open the project in "repro.zip" 2. Open the scene "testscene" 3. Build it to windows 4. Open task manager 5. bring ... Read more
Crash with __cxa_deleted_virtual when using a command buffer
Reproduction steps: 1. Open the user's attached project 2. Right-click in the Scene Hierarchy, select "Effects -> Water System" 3... Read more
[WP10] Game freezes without any output in Debug mode
Reproduction steps: 1. deploy the game to a Windows Phone 10 (Nokia Lumia 920) 2. Start playing the game (Turotial or main game) 3... Read more
[OpenVR] Entered playmode with unsupported gfx api = crash
repro settings: - OpenVR is preffered SDK - OpenVR supported headset is plugged in (CV1 or Vive) - Graphics API auto is unchecked ... Read more
[XR][Oculus GO][Oculus Quest] Using GrabPass results incorrect shader re...
To reproduce: 1. Open attached project "TestSinglePass.zip" 2. Build and run for Oculus Quest 3. Observe results via device Result:... Read more
Video stutters when played by Video Player
To reproduce: 1. Open the attached project (VideoStutterTesting.zip) 2. Enter Play mode 3. Observe that the video in the Game view ... Read more
"Connection to the Update server failed" error appears when trying to up...
To reproduce: 1. Open new project; 2. Go to Help > Check for updates Actual result: In the opened window error appears: "Connection... Read more
Crash in ImageFilters::Blit when Calling Graphics.Blit(destination, null)
To reproduce: 1. Open attached project; 2. Open "shaderTest" scene; 3. Add "CameraShaderBehaviour" script to main camera; 4. Toggle ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding