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[Windows] Load previous project on startup check causes domain reload th...
Steps to reproduce (see LoadPreviousProjectOnStartUP.mp4): 1. Enable Rider plugin package for Unity. 2. Go to Preferences -> Gener... Read more
[Shadergraph] Having a recursive subgraph in the project causes all subg...
Reproduces on Master (7421e9d5b3) Doesn't reproduce on 8.0.0 or 8.x.x/release (d8a65b0c70) Repro steps: 1. Create two subgraphs, ref... Read more
Target Strength appears to be way too strong
Either the usable range is set incorrectly for Target Strength or Painting is being set to too high of a value. Repro Steps: 1. Lau... Read more
Hitting the upper bound of Detail Meshes causes previously placed Detail...
The observed behavior isn't completely clear, when painting an absurd amount of Detail Meshes onto a Unity Terrain object it appears... Read more
[Terrain Tools] Splitting Terrain will remove painted on Detail Meshes
When a user Splits Terrain by using the functionality from Terrain Tools, any painted on Detail Meshes will disappear. Repro Steps:... Read more
[DOTS] Crash on tlsf_free when entering Play Mode and using NativeContai...
How to reproduce: 1. Open user attached project "PersistentAllocatorCrashRepro.zip.zip" 2. Enter Play Mode Expected result: Editor ... Read more
[Terrain Tools] Splitting Terrain will occasionally cause a visible seam
When a user Splits Terrain by using the functionality from Terrain Tools, sometimes a seam will appear Repro Steps: 1. Launch Unity... Read more
Tree colliders are not rotated according to their mesh when random rotat...
How to reproduce: 1. Open the attached project named "Case_1248407" 2. Open the SampleScene 3. Enter Play Mode 4. Observe the Trees ... Read more
[Feature Request] Load external content catalog, which was compressed to...
Addressables version 1.8.3 introduced option to compress the local content catalog by packing it in an asset bundle. However, when c... Read more
[XR][XR Interaction Toolkit][Quest][Link] Socket Interactor intermittent...
Repro steps: 1. Open attached project 2. Enter Play Mode with Quest connected and Link set up 3. Try grabbing and releasing the plan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects