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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in [Package]
Issue ID
1248504
Regression
No
[Terrain Tools] Splitting Terrain will occasionally cause a visible seam
When a user Splits Terrain by using the functionality from Terrain Tools, sometimes a seam will appear
Repro Steps:
1. Launch Unity Editor Version: 2020.1.0b9.3653
2. Create a Terrain
3. Add a Terrain Layer to the Terrain with a repeated Texture
4. Open up Terrain Tools and split the Terrain till you see a seam
Actual Results:
Occasionally when splitting Terrain you will see a Texture and/or Heightmap seam
Expected Results:
Split Terrains would not have a seam
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Resolution Note:
Thank you for your submission. We have reviewed this request have determined that this issue is a new feature request. Fortunately, we are pleased to say it’s already in our roadmap. We are aiming to release this feature in 2021.1, but this is only a guideline and may change.