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Contents of the Paint Terrain tab are not displayed when outside of the ...
How to reproduce:1. Open the attached project "terrain_inspector2.zip"2. Select Assets/Terrain.prefab in the Project window3. Click ... Read more
Crash on “DynamicHeapAllocator::Deallocate” when connecting from the Player
How to reproduce:1. Open the “IN_29256” project2. Press File → Build Settings → Build3. Enter the Play Mode4. Run the build5. Click ... Read more
[HDRP] Texture 2D Atlas size and Tonemapping is not updated when upgradi...
Steps to reproduce:1. Create a new template project in 2019.3.1f12. Go to Window -> Package Manager and upgrade HDRP to 7.2.03. A... Read more
Listener's distance from Audio Source in 3D Sound Settings only updates ...
Steps to reproduce:1) Open the latest attached project.2) Open scene 'Solar System'.3) Press 'Play'.4) In the Hierarcy, expand the c... Read more
[tvOS] When B button is pressed on a wireless controller connected to a ...
How to reproduce:1. Download the attached project and build it on the tvOS platform in Unity2. Launch the Xcode build and connect a ... Read more
OnValidate is called twice when duplicating Prefab instances in the scene
How to reproduce:1. Open the attached project (case_1373124.zip)2. Open the scene Scenes/SampleScene3. Go to the Console and click "... Read more
[URP] Remove button is not activated in Shader Passes List after creatin...
Remove button is not activated in Shader Passes List after creating objects from Renderer Features in URPAssets_Renderer. Due to thi... Read more
[URP] [Vulkan] Fantasy kingdom crashes editor when switched to Vulkan
OS & GPU: Windows 10 64bit, 3070ti (572.83 | WHQL) Reproduces on: 6.0, 6.1 and 6.2 Steps to reproduce: 1) Start a new URP projec... Read more
RenderObjects does not have any Depth texture bound when Event is set to...
How to reproduce:1. Open the attached “ROTest.zip” project2. Open the “SampleScene”3. In the project window, select the URP-HighFide... Read more
“Toggle Sprite Editor locks.” dropdown has big empty space at its bottom
Reproduction steps:1. Create a new Universal 2D project2. Create a Sprite GameObject (Create > 2D > Sprites)3. Select newly cr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject