Search Issue Tracker

0
votes
Fixed

'globalgamemanagers.assets' file is not deterministic when comparing two...

Serialization

-

Aug 11, 2020

-

Version/s: 2020.1.0b2, 2020.1.0f1, 2020.2.0a2

Reproduction steps: 1. Open the attached project ("case_1269880-ReproducibleBuilds.zip") 2. In the top toolbar, select Build > Windo... Read more

1
votes
Duplicate

[Android] URP with Linear Color space causes artifacts on Android with V...

Package: Scriptable Render Pipeline Universal

-

Aug 12, 2020

-

Version/s: 7.1.0

How to reproduce: 1. Open the project attached in the google drive in the Case edits 2. Make sure, that Linear Color space is select... Read more

2
votes
Fixed

Build crashes on EntityCommandBuffer.ProcessTrackedChanges after calling...

Package: Entity Component System (ECS)

-

Aug 13, 2020

-

Version/s: 0.13.0-preview.24

Reproduction steps: 1. Create a new project 2. Install Entities package 3. Add the attached CrashSystem.cs script to the Assets fold... Read more

0
votes
Won't Fix

[macOS] VSync in Quality Settings has no effect and screen tearing is vi...

MacOS

-

Jun 16, 2020

-

Version/s: 2018.4, 2018.4.22f1, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Scene View, move the "... Read more

1
votes
Fixed

Custom Inspector window continually refreshes when AssetImporterEditor.s...

UI Toolkit

-

Jul 21, 2020

-

Version/s: 2019.1.0a10, 2019.4, 2020.1, 2020.1.0b12, 2020.2

How to reproduce: 1. Open the attached "1264833 repro" project 2. Turn on Internal Mode 3. Select the "MyCustomAsset" Asset from the... Read more

0
votes
Fixed

[IL2CPP] UnsafeUtility methods generate garbage when using IL2CPP Script...

IL2CPP

-

Aug 18, 2020

-

Version/s: 2019.4, 2020.1, 2020.1.1f1, 2020.2

How to reproduce: 1. Open the attached "1271254 repro" project 2. Open Build Settings and make sure that Development Build and Autoc... Read more

0
votes
Fixed

Assets with some long filenames cause Mac import progress bar to assert ...

Window management

-

Aug 04, 2020

-

Version/s: 2020.1.0a23, 2020.1.0f1, 2020.2

How to reproduce: 1. Open user-submitted project (1268063-Minimal-Repro.zip) Expected result: the project is loaded successfully Ac... Read more

0
votes
Fixed

Memory Leak when setting a Shader Pass which name consists of 15 or more...

Graphics - LowLevel

-

Aug 14, 2020

-

Version/s: 2019.4, 2020.2, 2020.2.0a19

How to reproduce: 1. Open the project from the attached file "DXRRamLeak.zip" 2. Open the Task Manager 3. Open the "SampleScene" 4.... Read more

0
votes
Won't Fix

[AnimationRigging] Custom track not played when the Timeline preview is ...

Package: Timeline

-

Aug 17, 2020

-

Version/s: 1.5.0-preview.4

How to reproduce: 1. Open attached "AnimationRigTimelineInterop.zip" project and SampleScene 2. Enter the Play mode 3. Observe the G... Read more

5
votes
Fixed

An error is thrown when inspecting packages in the 'My Assets' section o...

Packman

-

Jul 23, 2020

-

Version/s: 2020.1, 2020.1.0f1

How to reproduce: 1. Create and open a new project 2. Open the Package Manager window 3. Go to the 'My Assets' section Expected res... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.