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'globalgamemanagers.assets' file is not deterministic when comparing two...
Reproduction steps: 1. Open the attached project ("case_1269880-ReproducibleBuilds.zip") 2. In the top toolbar, select Build > Windo... Read more
[Android] URP with Linear Color space causes artifacts on Android with V...
How to reproduce: 1. Open the project attached in the google drive in the Case edits 2. Make sure, that Linear Color space is select... Read more
Build crashes on EntityCommandBuffer.ProcessTrackedChanges after calling...
Reproduction steps: 1. Create a new project 2. Install Entities package 3. Add the attached CrashSystem.cs script to the Assets fold... Read more
[macOS] VSync in Quality Settings has no effect and screen tearing is vi...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Scene View, move the "... Read more
Custom Inspector window continually refreshes when AssetImporterEditor.s...
How to reproduce: 1. Open the attached "1264833 repro" project 2. Turn on Internal Mode 3. Select the "MyCustomAsset" Asset from the... Read more
[IL2CPP] UnsafeUtility methods generate garbage when using IL2CPP Script...
How to reproduce: 1. Open the attached "1271254 repro" project 2. Open Build Settings and make sure that Development Build and Autoc... Read more
Assets with some long filenames cause Mac import progress bar to assert ...
How to reproduce: 1. Open user-submitted project (1268063-Minimal-Repro.zip) Expected result: the project is loaded successfully Ac... Read more
Memory Leak when setting a Shader Pass which name consists of 15 or more...
How to reproduce: 1. Open the project from the attached file "DXRRamLeak.zip" 2. Open the Task Manager 3. Open the "SampleScene" 4.... Read more
[AnimationRigging] Custom track not played when the Timeline preview is ...
How to reproduce: 1. Open attached "AnimationRigTimelineInterop.zip" project and SampleScene 2. Enter the Play mode 3. Observe the G... Read more
An error is thrown when inspecting packages in the 'My Assets' section o...
How to reproduce: 1. Create and open a new project 2. Open the Package Manager window 3. Go to the 'My Assets' section Expected res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Masks affect Sprite Renderers outside their range when a Light2D is present with specific Target Sorting Layers selected
- URP Lens Flare is rendered in the wrong position when Render Graph Compatibility Mode is enabled and Render Scaling is not 0
- Editor crashes on DrvPresentBuffers when loading RenderDoc while using OpenGLES 3.0 or OpenGLES 2.0 Graphics API
- [Test Runner] Incorrect name under Window > Panel after project restart
- [iOS] Crash when using fallback fonts created at runtime