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[XR SDK] Single Pass Stereo Instanced rendering breaks when rendering in...
Reproduction steps:1. Open the attached project ("1335518R.zip")2. Open the "SampleScene" scene3. Enter Play mode Expected result: B... Read more
[Android] Streaming a video can cause an app to hang/freeze when network...
Repro steps:1. Open QA attached project 'repro_1341573'2. Simulate bad network conditions for the device (https://jagt.github.io/clu... Read more
[XR] InputFeatureUsage doesn't show up in the Inspector
Repro steps:1. Open QA attached project 'repro_1347670'2. Open "SampleScene' and select 'GameObject' in the Hierarchy Expected: In t... Read more
Point light is culled when camera is pointing perpendicular to the light
Reproduction steps:1. Open the attached project ("1340248R.zip")2. Open the "SampleScene" scene3. Enter Play mode4. Move the "[Camer... Read more
[Lumin] Project fails to build
Reproduction steps:1. Open the attached project ("1358132R.zip")2. Switch to Lumin platform3. Build the project Expected result: Bui... Read more
[XR SDK] Skinned mesh renderer disappears when it is almost out of visib...
Reproduction steps:1. Open the attached project ("VRTest.zip")2. Open the "SampleScene" scene3. Enter the play mode4. Move scene cam... Read more
[XR][Linux] Scene View doesn't render when opening new AR or VR Template...
Reproduction steps:1. Open new AR or VR Template Unity Project2. Observe Scene View3. In Editor Menu, press Window -> Layouts -&g... Read more
[XR][Oculus] TouchScreenKeyboard reports state "Visible" even if the <us...
Reproduction steps:1. Download the attached user's project "KeyboardMinRepro.zip"2. Build and Run on Oculus Quest 1/23. Wiggle the j... Read more
[XR][Oculus] Canvas and LineRenderer not rendering on Quest when Single ...
Reproduction steps:1. Open the attached user's project "Project Cards UI Bug.zip"2. Check in the Project Settings under OpenXR that ... Read more
[Oculus] Editor crash on UnityEngine.SubsystemBindings.DestroySubsystem ...
Reproduction steps:1. Open the attached user's project "VR Testing.zip"2. Connect Quest 1/2 with Oculus Link3. Enter and exit Play M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes