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0
votes
Fixed

[OVRPlugin 1.12] libovravatar.DLL caused an Access Violation crash on Oc...

XR SDK

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Mar 30, 2017

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Version/s: 5.5.1f1

Steps to reproduce:1) Download and open attached project "OVRAvatar test.zip"2) Make sure Oculus and Oculus touch are connected and ... Read more

0
votes
Fixed

No icons for XR components

XR SDK

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Jul 27, 2017

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Version/s: 2017.2.0b5

Steps to reproduce : - create a new game object- go to Add component- select the XR category and notice none of the components have ... Read more

0
votes
Won't Fix

[VR] Switching from exclusive fullscreen to desktop causes the applicati...

XR SDK

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Nov 01, 2016

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Version/s: 5.4.2p2

Steps to reproduce: 1. Open the attached project2. Go to player settings and enable exclusive fullscreen mode on 'D3D11 Fullscreen m... Read more

1
votes
Not Reproducible

[Speech] - 2017 : There is an exception when trying to use speech in Ho...

XR SDK

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Jun 19, 2017

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Version/s: 5.6.0f3

Anytime a user tries to play or load a scene that is using Speech (Dictation, Grammar, Keyword) an exception gets thrown in the cons... Read more

2
votes
Won't Fix

[VR]Camera.RenderWithShader() does not place extra rendered objects in t...

XR SDK

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May 02, 2017

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Version/s: 5.5.1f1

Steps to reproduce:1. Download and open the attached project2. Turn on VR in Player settings3. Enter Playmode Expected result: shado... Read more

0
votes
Duplicate

OpenVR doesn't launch into VR if D3D12 is the primary graphics api

XR SDK

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Dec 19, 2016

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Version/s: 5.5.0p3

When I choose D3D12 for the graphics api the standalone won't start in VR mode. I did have D3D11 as the fall back API. I'd think if ... Read more

0
votes
Fixed

[Android] [Cardboard] Device's Volume buttons are not increasing/decreas...

XR SDK

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Aug 02, 2017

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Version/s: 5.6.3f1

Steps to reproduce: 1) Download attached project 'reproProject.zip' and open in Unity2) Make sure Virtual Reality Supported is enabl... Read more

2
votes
Fixed

[SPS | Android] Target eye test breaks for Single-Pass Stereo on Gear VR...

XR SDK

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Mar 28, 2017

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Version/s: 5.6.0f3

On Android VR platforms you can assign target eye successfully with the multi pass Stereo Rendering Method, but using single pass st... Read more

0
votes
Fixed

[Oasis] Viewport is aligned to bottom left corner when render viewport s...

XR SDK

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May 30, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Open attached project "AdaptiveRepro.zip"2. Open "main" scene3. Open Holographic Emulation window and connect ... Read more

0
votes
Fixed

[VR] During play mode, headset rendering breaks if Scene window is focused

XR SDK

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Feb 06, 2017

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Version/s: 5.4.4p3

Steps to reproduce:1. Create a new project2. Set layout to default3. Turn on VR in Player settings4. Enter Playmode5. Select the Sce... Read more

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