Search Issue Tracker
[SPS | Android] Target eye test breaks for Single-Pass Stereo on Gear VR...
On Android VR platforms you can assign target eye successfully with the multi pass Stereo Rendering Method, but using single pass st... Read more
[OVRPlugin 1.12] libovravatar.DLL caused an Access Violation crash on Oc...
Steps to reproduce: 1) Download and open attached project "OVRAvatar test.zip" 2) Make sure Oculus and Oculus touch are connected an... Read more
[Android] [Cardboard] Device's Volume buttons are not increasing/decreas...
Steps to reproduce: 1) Download attached project 'reproProject.zip' and open in Unity 2) Make sure Virtual Reality Supported is ena... Read more
[Oasis] Viewport is aligned to bottom left corner when render viewport s...
Steps to reproduce: 1. Open attached project "AdaptiveRepro.zip" 2. Open "main" scene 3. Open Holographic Emulation window and conne... Read more
[SPS] Gear VR SPS player is entirely black
The device screen becomes entirely black upon app start-up when single pass is used as the Stereo Method for a Gear VR player built ... Read more
[iOS][VR] Field of View is really small when the VR view is initialized
Steps to reproduce: 1. Download and open case 940900.zip 2. Build & Run to an iOS device 3. Press on the Cardboard icon at bottom ri... Read more
[VR] Motion Blur image effect shows black bars on sides in non-single pa...
The motion blur image effect renders semi-transparent black bars on the sides of each view in non-single pass stereo rendering. Atta... Read more
[VR] During play mode, headset rendering breaks if Scene window is focused
Steps to reproduce: 1. Create a new project 2. Set layout to default 3. Turn on VR in Player settings 4. Enter Playmode 5. Select th... Read more
[Gear VR] Bounced light effects are not visible on Gear VR
On S7 Gear VR with Mali chips I see no bounce light effect. The effect is clearly visible on the same device in a non-VR app, and i... Read more
Button UI don't respond to touch on GearVR
2.1. Open the scene file 2.2. Run in the editor, hovering and clicking the button and seeing that it change colors when hovering and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls